Feature Additions
BattlEyePlanetSide 2 now runs with BattlEye, a service aimed at preventing cheating. The BattlEye service runs in addition to our existing suite of anti-cheat measures, and reports generated from this system will be reviewed and acted upon by the Customer Support team. For more information about this software please see their FAQ:
https://www.battleye.com/support/faq/Continent LockingContinent Lock bonuses now persist until the continent is locked by another faction
Vehicle Direct DeployPlayers may now summon and spawn directly into a vehicle from the redeploy screen, as if they had used the vehicle terminal in person. If the base is contested, or if the vehicle terminals are hacked or destroyed, this option will be disabled. Only the player’s first vehicle loadout will be used for this method of vehicle spawning.
Construction System
Construction purchases made with Daybreak Cash will now unlock across
ALL FACTIONS. Anyone who has already purchased construction items from one faction with DBC will be granted the same item on any missing factions. If you purchased construction items of the same type for multiple factions, we'll be refunding the DBC for those extra purchases.
We will run these grants and refunds as soon as possible, and it will require some server downtime to do so. Keep an eye out for more info over the next few days.
In addition, bypassing construction object Cortium costs will now require certifications, instead of Daybreak Cash.
New Construction ObjectsLight Vehicle Terminal: The Light Vehicle Terminal can be used to spawn Flash, Harasser, Sunderer, and Lightning tanks at the cost of both Cortium and Nanites.
Light Air Terminal: The Light Air Terminal can be used to spawn Empire Specific Fighters and Valkyrie at the cost of both Cortium and Nanites.
Elysium Spawn Tube: When powered by an adjacent Silo, the Elysium Spawn Tube will provide a spawn point for nearby allies at the cost of a small amount of Cortium for each spawn. Additionally, it includes a matrixing option, allowing linked players to spawn there from anywhere on the continent.
Pillbox: A small fortified structure that can provide cover for both infantry and deployed equipment.
Vehicle Gate: Large walls with an opening wide enough for vehicles to pass through. When combined with a Structure Shield Module, the opening will be sealed with an energy shield that blocks enemy vehicles and large projectiles.
Glaive IPC: The Glaive Ionized Particle Cannon is an unmanned mid-range artillery piece that disrupts defensive shield systems, but inflicts only minor damage to personnel and equipment. The IPC requires AI module support to function.
Alarm Module: This module will alert the owner and their squad when an enemy is detected or a construct is attacked within 100 meters of it.
Ammo Dispenser:When powered by a nearby silo, this small tower will resupply the ammunition of ground vehicles in its vicinity.
Gameplay Additions
Nanite Systems Export seriesA new lineup of weaponry is currently in development by the talented engineers at Nanite Systems. These weapons are designed with the skillful soldiers of Auraxis in mind, and will prove both difficult and rewarding to use. A new directive line dedicated to this series may be found in the Weapons directive tree, and the reward for completing the tree will be revealed at a later date. The first weapon available for nano-printing in this new lineup is the NSX Naginata.
NSX NaginataThis light machine gun bases its design on the ergonomics of entrenched heavy soldiers who defend critical firing lanes with suppressive fire. The weapon’s aggressive rate of fire and high caliber rounds can generate challenging vertical recoil, but the Naginata's tailored grip and molded stock allow for minimal side to side shake, and remains comfortable to use even in the most heated situations. A new magazine well with custom fitted drum magazine allows for quicker reloads and high ammunition counts, a crucial component to stymieing enemy offensives.
Havoc, Sigma, and Darkstar Armor SetsNew faction composite armors have been introduced for the Infiltrator, Light Assault, Combat Medic, Engineer, and Heavy Assault classes. You can find these new armor bundles in the depot.
Freedom Fighter HelmetBy community request, the New Conglomerate helmet from the original PlanetSide 2 promotional material has made its way into the game.
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Source: Game Update Notes