The Planetside 2 PC servers will be coming down at 6am (Pacific) / 13:00 (UTC) for an update. The estimated downtime is less than 2 hours and will require a client download.
The following changes have been incorporated:
Construction Improvements- Silo's and deployed turrets can now be individually locked by the owner to faction/self/squad/platoon using the “Q” radial menu.
- Structure Shield Modules will now give active HIVEs a bubble shield for additional protection. If the shield takes sufficient damage it can be temporally disabled allowing the HIVE to take direct damage; the bubble shield will not activate again until the HIVE has regenerated back to 100% health.
- Increased Cortium harvest/deposit xp by 25%
- Fixed issue where the Decon tool would remain in the character’s inventory after respawn.
- Construction system notifications have been refined to be more consistent.
- Additional death field added underwater in some locations on Amerish to prevent base building.
- Placing construction objects should now be more responsive.
- The ANT's C-Barrier now receives more damage from most weapon types.
- Locking Esamir will now properly reduce the cost of the ANT by 50%.
- ANT gunners will properly be rewarded experience.
- Empty HIVE chassis should now be more difficult to destroy.
- Crystals within range of Mineral Radar are now visible on map/minimap
Player Studio Item Release- We’ve published another round of Player Studio submissions to the Depot, including a number of new helmets and vehicle cosmetics.
Misc Improvements- Fixed issue with Enforcer/Canister firing fx and projectiles not being visible in third person
- Friendly deployed Sunderers are now displayed on the mini-map with a unique icon
- Repair utility vehicles can no longer repair destroyed vehicles
- Fixed issue where the “Decend” key was blank on the FTE displayed entering an aircraft.
- Additional faction banners have been added to Indar warpgates
- The tutorial has been re-enabled for new characters.
- Drop Pods can once again steer east and west.
- R3 Swarm now uses correct ribbon reward icon.
- The cap on ammo resupply experience has been increased substantially.
- Experience caps related to the Bounty system have been removed.
- Various fixes to mislabled vehicle optics.
- Aphelion, Gatekeeper, and Mjolnir have been added to the Harasser directive tree.
- Lumine Edge now displays the proper icon.
- "Check your fire!" quick chat menu callout has been replaced with "I need a gunner!"
- The EM6, Pulsar LSW, and TMG-50 have received new models.
- GODSAW's projectile velocity while aiming down sights is now properly 670m/s.
- You can now see which continents have a queue while in the world terminal.
- Fixed issue where players could get stuck at a location near Scarred Mesa Skydock.
- Fixed issue where objects would disappear when looking down from the point building stairs at Tawrich Depot.
- Fixed issue where roof shield did not allow players to pass from below at the indar Comm. Array spawn room.
- Fixed issue where lift-pad does not work on Hvar Tech Plant on the south side.
- Fixed issue where stronghold vehicle shield ownership does not change when the vehicle terminal is hacked.
Utility Pouch- Cert line removed and certs refunded.
- Two new cert lines have been added to dispel confusion surrounding which benefit you receive from Utility Pouch at each rank.
Mine Carrier- Rank 1: Increases carrying capacity of Anti-Tank Mines by 1.
- Rank 2: Increases carrying capacity of Anti-Tank Mines by 2; increases carrying capacity of Anti-Personnel Mines by 1.
Demolitions Pouch- Rank 1: Increases carrying capacity of C-4 by 1.
- Rank 2: Increases carrying capacity of C-4 by 2.
Source: Game Update Notes