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Author Topic: [PTS] PTS Patch Notes - 3/20  (Read 2091 times)

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21/03/2015, 00:02

PSNews

  • Psnews
  • Forum Posts 847
    Likes Received 28
    Outfit Rank by Planetside2 Score -
Flight Iteration - Needs Testing

  • We've done a large pass on flight to bring it more in line with Live servers.
  • Most notably, the time it takes to Yaw, Pitch, and Roll per degree should now match Live.
  • Please give flight a try again and send us feedback on the forums.

Koltyr - Needs Testing

  • All Warpgates are completed
  • This update finishes the environment and level design work for Koltyr. Let us know what bugs you find.

Misc

  • Smoke grenades have been adjusted to still have a tactical impact at lower graphics settings

Bug Fixes

  • VS: Magrider Warlock armor is visible from the driving seat and covers good portion of the screen
  • TR: Mercy eject the spent shells at the wrong spot
  • Harasser: 1P: Road rage windshield is incorrectly visible form the driver view position
  • NS Blackhand: Discharge audio drop off is too short
  • Koltyr: Player can clip through the geo at the Koltyr warpgates
  • TR: MAX: Muzzle flash FX displays incorrectly for AI weapons firing while using lockdown
  • Hunter QCX crossbow long reload animation is incorrect
  • Flash: Hexband tire spikes are not aligned correctly with the tires 1P/3P
  • Destroyed base turret does not render beyond 70-90 meters

Source: Planetside 2 Test Server: Announcements


 

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