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Hi everyone, we're going to review and make adjustments to fix some of the issues that came up this season including the early launches of matches on Soltech. We're looking into adding these fixes / adjustments in future seasons of Outfit Wars. We validate all the concerns that have been brought up this season including but not limited to low turnout, holiday timing, sunderer exploitation and more.
I'll leave this thread open for more feedback on actual OW experiences this year. Please drop any input on things not mentioned above. Thanks!
Auraximas is here! And with it comes some fun, both old and new
Sanctuary Decorated
Directives
Double Double experience for all weekends.That is, 2 separate extra long double experience weekends.
From December 22nd - December 25th, and.
December 29th - January 2nd.
Previously released Auraximas items have returned to the depot for your winter pleasure.
We are also introducing some new items:
The 'Knitted Scarf' Helmet.
An ice themed 'Cold Fusion' NS-66 Punisher (now with correctly functioning launcher!).
All previous Anniversary bundles will be returning at 40% off.
The One, Two, Three, and Four year bundles will be available from December 8th - 10th.
Bundles Five, Six, and Seven from December 15th - 16th.
Finally bundles Eight, Nine, and Ten will appear from December 22nd - 24th.
Ringing in the new year we will be bringing back New Year's bundles from previous years as well as offering a new one.
New Beginnings Bundle.
Fireworks Themed Multi Camos for each faction in their very own stylish colors.
Auraximas Directive Event
Seasonal directives should be a fun, challenging and most of all rewarding experience for all our players, new, old and returning! This years Directive boasts an impressive amount of goodies so what are you waiting for, go spread some Auraximas Cheer/Fear!
Directive Event Rewards
Tier 1
250 Certs
Title: Ice Dragon
Holiday Beanie
Tier 2
500 ISO-4
Ice Dragon Banner
Ice Dragon Banner Frame
Tier 3
500 A7
Ice Dragon Camo (Multi-Camo)
Basic Implant Pack
Tier 4
Flash Freeze Skin (Flash)
Bug Fixes
Continuing with our effort to squash long-standing bugs alongside each release
Continuing to hold the Jump key will no longer cause Light Assault Ambusher Jump Jets to misfire, consuming fuel without the accompanying boost. If the key is held the jets will now fire properly as soon as enough fuel is regained.
Rifle & Auto-shotguns have had their sights more accurately aligned in ADS.
Fixed the grenade launcher animation becoming stuck while interacting with terminals.
C4 can no longer be attached to the inside of allies (The Joker is disappointed).
Vehicle destruction SFX and VFX will no longer cut out before they finish.
Geometry and Zone fixes:
The no deploy zone at Veridad Pass has been realigned and fixed.
An entrance to the geometry under Veridad Pass has been closed off.
An invalid restricted area near Grey Heron Shipping on Esamir has been removed.
Bastions should no longer be able to clip into the mountains on Amerish.
Well, after I got vanished from Auraxis and our nice company, about 6-7 real-life-years ago (or it was a bit longer/shorter?), I AM BACK ! (Maybe for a while :-) )
I don't need a re-invite since I am still in the outfit in-game and in-forum, but I heard (and agree) that this thread is the most suitable for my post :-) . As I state at the end of the post, It's up to you Council/Leaders of the Re4pers, if you like to reevaluate my membership anew :-)
Role Play Immersion story :
All these years, I was in a med-pen. You know. The bottle-like ones, filled with that greenish healing liquid. The tall round ones, that the crazy doctors of NC headquarters bath you into when you get seriously injured on the field, to maniacally test all their rejuvenating experimental acids on you, till you get so fed-up with desperation, that you decide that waking-up and coming back from the dead is the preferred alternative.
And yes. It was MY fault that I was in a comma and away from the Re4pers for all those years: ... I stupidly decided to try flying the Reaver-air-fighter again, and more importantly, decided to engage a Vanu Scythe in a 1-on-1 dogfight... wile I was using a Joystick instead of keybord+mouse controller... And, as some old-ones of you might recall, regardless how much I like flying, after 640 hrs of gameplay I still am the worst pilot on Auraxis and all its moons... So, regardless the hard-earned, expensive, maxed-out gear of my reaver, it took only a few seconds for me to got crushed-down in pieces. (Many pieces... Small ones them all... A finger here. An ear there. A testicular a few yards away... So I guess the 7-years treatment was quite a record-time of a success after all.)
But, still a stubborn NC soldier, I am not giving up, and I am back on Auraxis for another try! \m/
... And I found out that MANY MANY things have changed and evolve ! ... In game, and in the Re4pers. :-)
And even if the changes were not enough of an obstacle, I realize that this frucking doctor Smith of mine, probably messed up with the bio-glue that he used for my memory-brain-pieces reassembly: Skill-wise, I am back on level-1 soldier ability! ...I found myself fumbling back on the settings screen, trying to recall how the hell an engineer as myself will bring up the tool to repair my Re4per friend MAX unit... So, my guess is that it might take me months to recall the muscle-memory worthy of a Re4per soldier. And it is possible that another game-love (stop nagging at me Baldur's Gate 3!) might lure me to abandon Auraxis once again long before that training period is complete.
In addition, real-life obligations don't look like allowing for a proper Planetside-team involvement... Kids growing bigger meant that free-time grow shorter, and now it is mostly late-night gamming for me, with prediction for just a minor contribution to the Re4pers outfit events.
Considering the above (and the fact that I am driving you crazy with my long chatterbox post and non-stop-mumbling while on TeamSpeak squad/platoon-leading, if I ever come-back to it), I will understand you people if you decide that my Planetside Fighting Skills are an embarrassment for the 2023 Re4pers standards. (Standards the new-for-me daily outfit-message is stating: being active in teamspeak, on the forum, on squads etc.) Thus, I will not keep any hard feelings if you decide that I should be kicked-out of the Re4pers outfit till I decide to re-apply and be re-evaluated as a newcomer. Keeping in the outfit an inactive account is completely different than having a messed-up-soldier crappy-gamming while wearing the Re4pers outfit banner, actively being an embarrassing representative of the Re4pers on Auraxis. :-) I will be heartbroken, crying out in tears for many long nights if I have to get out of the Re4pers, but I will still get friendly vibes with you, the leaders of our outfit. :-)
(God, I am an old-man... It feels like yesterday the time we had one beloved founder/leader, struggling to do all the jobs by himself :-) ... Thank you guys for keeping the Re4pers alive by stepping up and taking-on the workload and responsibility of leading a Planeside outfit : :-) )
In any case, this post is for me to say to you all: Hi ! I AM BACK !
Have a good game Re4pers ! :-)
PS. Dr. Smith was an expensive company... Thus, for a while I will have no Daybreak Cash to get the "black matrix" cammo for my armor and weapons... I will be in standard NC blues, and I hope this will not be a problem if we do any Re4pers fun-raid together. :-)
Game servers will go down for our scheduled pc update tomorrow @ 6am pt / 3pm cest. for a 3hr downtime window.
Happy 11-Year Anniversary!
PlanetSide 2 turns 11 years old on November 20! To celebrate, this year's anniversary update brings a change to bases in Oshur, we reverted back the Medic tool functionality, MAXes have a new Geode and Crystal themed armor, along with misc. changes, bug fixes and more!
As we move into the new year of PlanetSide 2, we want to give you a little sneak peek at what's coming soon! Check out the details in our latest development update here.
Double Experience Weekends!
Celebrate with us in game! Everyone can enjoy DOUBLE EXPERIENCE! See the schedule below!
We have a fun set of Mineral and Crystal themed cosmetics for our 11th Anniversary Bundles. Each bundle tier contains everything in the tier below it plus some extra goodies.
Hobbyist Bundle
4 unique Banner and Banner Frames, one for each faction.
4 unique Volcanic Glass-themed helmets, one for each faction.
(NSO) - Dissonant Resonator Helmet
(VS) - Zeal Infuser Helmet
(TR) - Molten Fury Helmet
(NC) - Invaluable Operator Helmet
A Seismic Sensor Drop Pod cosmetic, for when you just need to come down hard on someone in style.
A unique 11th Anniversary Decal.
Geologist Bundle
Everything in the Hobbyist bundle plus:
The NS-44 "Primed Amethyst" Commissioner crystal themed skin.
A 6-Month Heroic Boost.
Rock Hound Bundle
Everything in the Hobbyist & Geologist bundles plus:
4 unique Geode MAX Armors, one for each faction
(NSO) - Dissonant Resonator Armor
(VS) - Zeal Infuser Armor
(TR) - Molten Fury Armor
(NC) - Invaluable Operator Armor
Crystal-themed, faction colored, vehicle trims for the following 7 Vehicles (27 skinsin total)
Sunderer
Lightning
Valkyrie
Liberator
Galaxy
Corsair
The Fortune Seeker HLX Survey Crossbow.
The NS-R3 "Mountain Buster" Swarm Rocket Launcher.
A 12-Month Heroic Boost.
November Holiday Sales
There are a few other sales coming your way this month!
Thanksgiving Sale on November 23rd
20% off Infantry Weapons
Black Friday Sale on November 24th, 25th, and 26th
40% off Infantry Cosmetics
Cyber Monday Sale on November 27th
20% off Implant Packs
Misc. Changes, and Fixes
The Medic tool functionality has been reverted to behave more like it did previously, once again able to maintain a link through walls and other collision; however,
Upon completing a revive the tool will disconnect from the target, requiring the medic to reestablish line of sight to revive them again.
Outfit Wars sign-ups begin! Learn more about Outfit Wars here and check out our latest trailer here.
The Veridad Pass and Astira Solar Station construction bases on Oshur have been converted into a single capture point outpost.
M. Callum and G. Kyle have had their Dog Tags relocated to accommodate the change.
Sanctuary has Anniversary music.
NSO rocket launcher reload sounds should once again function properly.
Melee weapons should now make a shield impact sound when they strike a shield.
A30 Walker and M20 Drake audio reworked.
Added proper mechanical layers on fire end audio.
Factions now have unique mechanical layers for fire end audio.
The fire end audio now properly replays even when quickly tapping the fire control.
A large number of sounds were not properly regulated by audio sliders, these have been fixed.
Fixed a render issue on Nexus that was causing large frame rate drops.
Fixed a render issue on Indar by added objects to certain locations.
A portal to the lands unknown has been filled in on Esamir.
Some laws of physics defying batteries were removed from Hossin and sent to the lab for analysis.
When logging back in NSO characters will now be fully visible on the login screen.
Tutorial VO will now properly stop if you quit while it is playing. How rude.
NSO Chimera wheels will no longer sound like they are still moving while in first person.
Only soldiers fully authorized and certified in a weapon may purchase attachments for it. You can no longer purchase attachments for unowned weapons.
The thread is now open for feedback. Starting tomorrow, please drop your bug reports in our bug report section.
Let's call it a good start, attempting to make CTC bases more fun.
As for the future: I am looking forward to see this roadmap and I hope some smart things are on it to make people come back because Planetside needs more players to survive. I did not expect this news anymore to be honest.