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Author Topic: Game Update - 7/7  (Read 1670 times)

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07/07/2016, 06:16

PSNews

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The Planetside 2 PC servers will be coming down at 6am (Pacific) / 13:00 (UTC) for an update. The estimated downtime is approximately 2 hours. The following changes have been incorporated:

Air to Air Balance Pass

ValkyrieComposite Armor§Now increases resistance to ESF noseguns by 3/6/9/12%

Liberator/GalaxyWalkers§Projectile velocity for airborne variants from 1000m/s to 850m/s

LiberatorHyena§Cone of Fire from 1.5 to 1§Refire rate from 344ms to 300ms§Seek distance from 15m to 20m (same as Coyotes)§No longer affected by StealthShredder§Ammo capacity from 500 to 600

ESF CommonMouse Freelook§Viewing angles have been increased slightly for all ESFEngagement Radar§Now default for all ESF at max rank, certs refunded

Afterburner Fuel TanksoUnlockable Quick-Recharge and High-Capacity Afterburner Fuel Tank variants have been added

Composite ArmoroNow increases resistance to ESF noseguns by 4/6/8/10%

CoyoteoProjectile acceleration from 10 to 35oProjectile max velocity from 150 to 120oReload speed from 4sec. to 4.5sec.oIncrease from Reload Speed cert line from 1 sec. per rank to 0.5 sec. per rankoNo longer affected by stealth

Tomcat A2AM Pods/Photon Missile PodsoNo longer requires the pilot to maintain the lockoDirect damage from 850 to 750oPlaced on new resistance typeoAmmo capacity from 6 to 11oAmmo provided from Ammo Capacity cert line from 1 ammo per rank to 2 ammo per rankoScythe, Mosquito, Reaver = 10% resistanceoValkyrie = 15% resistanceoLiberator = -5% resistanceoGalaxy = 0% resistanceoShots to kill Scythe, Mosquito, Reaver from 3 (1083.75dmg) to 5 (675dmg)oShots to kill Valkyrie from 5 (714dmg) to 6 (552.5dmg)oShots to kill Liberator from 9 (573.75dmg) to 7 (787.5dmg)oShots to kill Galaxy from 19 (382.5dmg) to 10 (750dmg)

ReaverVortek Rotary§Default magazine size from 25 to 27§Ammo capacity from 250 to 324§Ammo provided from Ammo Capacity cert line from 25 per rank to 27 per rankM20 Kestrel§Projectile velocity from 750 to 770§Now deals 250 damage at any range§Reload speed from 2.4sec. to 2.6sec.

M30 Mustang AH§Is now an automatic weapon§Reload speed from 3sec. to 2.6sec.§Magazine size from 5 to 10§Ammo capacity from 60 to 120§Ammo provided from Ammo Capacity cert line from 6 per rank to 10 per rank§Direct damage from 175@50m-125@100m to 65 at all ranges§Minimum indirect damage radius from 1m to 2m§Maximum indirect damage from 200 to 100§Minimum indirect damage from 1 to 50

ScytheSaron Laser CannonoProjectile velocity from 800 to 750

Hailstorm Turbo LaseroRenamed “Maelstrom Turbo Laser”oProjectile velocity from 700 to 650oMaximum damage from 230 to 255oMagazine size from 35 to 38oAmmo capacity from 350 to 456oAmmo provided from Ammo Capacity cert line from 35 per rank to 38 per rank

Antares LCoNow deals 220 damage at any rangeoProjectile velocity from 800 to 770oReload speed from 2sec. to 2.35sec.

Light PPAoNow uses the ESF nosegun resistanceoExtended Magazines now provides 6, 12, 18, 24 extra rounds, down from 13, 25, 38, 50 roundsoMaximum indirect damage radius from 1m to 0.75moMinimum indirect damage radius from 4m to 3.33moMinimum indirect damage from 1.5 to 1oProjectile velocity from 300 to 350

MosquitoM18 RotaryoMaximum damage from 200 to 210oMagazine size from 45 to 48oAmmo capacity from 450 to 576oAmmo provided from Ammo Capacity cert line from 45 per rank to 48 per rank

M18 LocustoProjectile velocity from 750 to 770oNow deals 200 damage at any range

BansheeoNow uses the ESF nosegun resistanceoMagazine size from 32 to 35oAmmo capacity from 256 to 280oAmmo provided from Ammo Capacity cert line from 32 per rank to 35 per rankoMaximum indirect damage radius from 0.3m to 0.5moMinimum indirect damage radius from 1 to 2moMinimum indirect damage from 10 to 20oMaximum cone of fire from 1 to 0.75

New Construction Items

§Reinforcements Module: Allows deployed Sunderers within range of it to be a potential continent wide reinforcements needed spawnpoint; your faction population in the area must still meet the reinforcement needed requirements.§Infantry Tower: A large tower structure that can be constructed and then occupied by infantry units.§Spear Anti-Vehicle Phalanx Turret: This turret is shorter than the constructable phalanx towers, allowing it to be placed in areas where it is less exposed.§Faction Banner: Cosmetic banner that displays your faction logo§Vehicle Ramp: A constructable multipurpose vehicle ramp §Blast Wall: Large wall that once fully constructed can withstand a moderate amount of damage.

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Source: Game Update Notes


 

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