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Author Topic: Hotfix 3/11  (Read 4350 times)

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11/03/2015, 02:08

PSNews

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Performance Improvements:

  • Fixed a memory leak from physics contacts with certain static objects.
  • Various server performance improvements.
Balance and Combat:

  • Eclipse now has 30 round clips in both semi and full auto fire modes.
  • Quick knife should now hit more reliably, but can no longer headshot.
Bugs Fixes:

  • Fixed a visual issue where Auraxium Infused Plating was clipping into the TR Medic character model.
  • Fixed a bug where newly created characters would not consume Implant energy.
  • Fixed an issue where personal shield did not regenerate on infantry if respawning in another zone after death.
Misc:

  • The last of the Halloween base names have been removed. For real this time.
  • This hotfix will also include a grant for players that lost their Implant Energy during the 2/25 update.

Source: Game Update Notes


Reply #1
11/03/2015, 08:43

ConeMC

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Finally! The shields have been fixed! Praise the lords!
IQ is currently at 13! :D

Reply #2
11/03/2015, 16:31

DJKyzer

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tbh my first thought when my shield didn't regenerate was "there's gonna be an implant for this isn't there  :o "

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Reply #3
11/03/2015, 16:38

ConeMC

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It would have been just another making scheme if they did :/
IQ is currently at 13! :D

Reply #4
12/03/2015, 10:37

NixxonUK

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I got the shield bug again last night playing Heavy, so I'm not convinced they have fixed it :-(
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Reply #5
12/03/2015, 11:27

JohnnyDread

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Nope, not fixed yet.

 

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