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Author Topic: [PTS] Ikanam Biolab  (Read 2706 times)

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07/11/2014, 23:18

PSNews

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Hello Test Server,

I've recently updated Ikanam Biolab on Amerish to have a slightly different flow.  Please check it out and let me know what you think.  I would love to hear some feedback on how a large battle at this Biolab plays out, particularly if it is more or less campy than at a standard biolab.

Thanks!

Here is a list of changes and what i hope they will accomplish...

  • Removed the Satellite outposts from the direct combat flow.
    • Teleporters from Satellites to the Dome are removed.
    • Jump pad platforms to the Dome are in places between Satellites
    • All attack paths are now open to all attackers.
  • Jump pad platforms are one way, to the Dome.
    • The airpads are a little easier for attackers to control.
    • Fighting should be spread throughout the Dome, rather than just at the doors.
  • Removes the dead zones around the old Teleport Rooms.
    • No more shielded, painfielded Teleport Rooms for attackers to camp (be camped)  in.
  • Adds teleporter choke points at old Teleport Rooms
    • Faction Neutral teleporters are a high-risk/high-reward way into the Dome.
    • Attackers can use any teleporter now, not just the one in their Satellite.
  • Adds a way into the Biolab from the bottom
    • There is now an entrance at the place where you would expect there to be an entrance.
    • Neutral teleporters at the bottom prevents either team from feeling secure.  Both attackers and defenders have access at all times.

Source: Planetside 2 Test Server: Announcements


Reply #1
08/11/2014, 22:01

MummelWurst

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so tons of changes in favor of attackers... that sounds rather blah to me

it is easy enough to take a biolab much easier than many small outposts, but major facilities should be defendable in my opinion

however since the resource revamp it doesn't really mean something to hold one

 

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