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Author Topic: [PTS] PPA Changes on Test  (Read 7053 times)

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15/10/2014, 18:46

PSNews

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PPA is being heavily modified to be more of an infantry point defense weapon and not a long range anti-infantry weapon.

  • Fire rate increased from 150 RPM to 300 RPM
  • Reload speed decreased from 4 seconds to 2.5 seconds
    • Reload speed certifications reduced from 120ms per rank to 100ms per rank
  • All damage is being shifted to the indirect damage component
    • Direct hit damage removed
    • Indirect damage inner radius reduced from 1 meter to 0.1 meter
    • Indirect damage now uses Anti-Light Armor resist type instead of the standard explosion resist type (so it will still damage light armor)
  • Cone of Fire now blooms with each shot
    • CoF grows 0.75 degrees per shot
    • Min CoF Changed from 0.3 to 0.5 degrees
    • Max CoF Changed from 0.3 to 2.75 degrees
    • Reticle changed to crosshair as previous reticle was not dynamic
  • Magazine size reduced from 20 to 12
  • Certifications reduced from 3/6/11/15 to 1/3/4/6
  • Projectile speed reduced from 300 to 150
  • Ammo Capacity reduced from 200 to 180
  • Ammo Capacity certification per rank reduced from 20 to 12
Comments are welcome below.

Source: Planetside 2 Test Server: Announcements


Reply #1
15/10/2014, 19:27
  • Indirect damage inner radius reduced from 1 meter to 0.1 meter

Yes, yes, YEEESSSS!!!!

Reply #2
15/10/2014, 19:40

ICOBORG

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holy shit lol


Reply #3
15/10/2014, 19:47

shorty675

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Ok i have tried it out. It is still good up to 50 meters i think and after this it is crap.


Reply #4
15/10/2014, 20:02

DJKyzer

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oh god, thank you

Anime-Planet.com - anime

Reply #5
15/10/2014, 20:22

hajis1

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And now  derpster is happy :D

Reply #6
15/10/2014, 20:27
And now  derpster is happy :D

No, I just tested it on PTS and it's still strong as fuck...

Reply #7
15/10/2014, 20:52

shorty675

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And now  derpster is happy :D

No, I just tested it on PTS and it's still strong as fuck...
It is only the magrider at the moment. And just try it at 75-100m plus, it is not that good anymore.


Reply #8
15/10/2014, 21:52

MummelWurst

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at least they are changing it, on reddit they also say something about the cannister, wonder what that is

Reply #9
15/10/2014, 22:11

TowerC

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Reply #10
15/10/2014, 22:59

shorty675

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The Vanus are crying so much ;D . They are talking about taking the Kobalt as AI weapon but i still think PPA is better. And they start talking about that SOE should nerf the enforcer....what noobs they be, my default layout is Titan-150 AP and Halberd i just take enforcer when my gunner ask for it, would the enforcer that much OP like every vanu is saying why did i not use it.


Reply #11
15/10/2014, 23:04

MummelWurst

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well enforcer was at the start of the game, but they sorted it out very fast, then the Vulcan was way too strong and they sorted, after that the Saron HRB was the highly OP weapon and got balanced as well

only weapon left? PPA

in my opinion, against infantry the Magrider version is about right, against light vehicles they still need balance, i hope they don't forget the Scythe version as well

Reply #12
16/10/2014, 10:11
Well the enforcer is really strong, but it is only useful against vehicles, that's the point, it's not an infantry farming weapon.

Reply #13
16/10/2014, 14:00

Krogons

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Well done SOE. Now do something about the Sound ;)

 

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