0
Miller(EU) Status: online
Re4pers Platoon open

1 Alert(s) active

Re4pers In-Game

Character Name BR
Most Re4pers ever online: 120 (15 Mar 2020)
Short URL:

Author Topic: [PTS] PTS Update! - 6/24  (Read 3907 times)

0 Members and 1 Guest are viewing this topic.

25/06/2016, 02:52

PSNews

  • Psnews
  • Forum Posts 847
    Likes Received 28
    Outfit Rank by Planetside2 Score -
The PTS server will be coming down shortly for an update.  Lots of additions/changes.  Please give us feedback, as a lot of them will be going live in our next Game Update.

Rocklet Rifle

The Rocklet Rifle has been added as a new Light Assault tool item.§  It uses a unique "dual ammo" system and can be fired accurately from the hip, even in flight.§  The secondary ammo type is accessed by holding Aim Down Sights and then firing the weapon.§  The Rocklet Rifle come standard with Armor Piercing and Flak rocklets, and new rocklet types may be unlocked.

Rocklet types currently available are...

§  AP/Flash: This Rocklet is armed with variable Armor Piercing and Flashbang capabilities. Flashbangs blind nearby infantry for a short period.

§  Flak/Flash: This Rocklet is armed with variable Flak anti-air and Flashbang capabilities. Flashbangs blind nearby infantry for a short period.

§  Sparrow/Flak - NC only: The NC's Sparrow anti-vehicle munitions are laser-guided from the hip; this rocklet type is also equipped with Flak anti-air capabilities.

§  CRAG/Flak - TR only: The TR's Close Range Anti-Ground munitions are chain-fired anti-vehicle explosives which scatter over a small area; this Rocklet also has access to secondary Flak anti-air capabilities.

§  Starfall/Flak - VS only: Twin-firing VS Starfall munitions deal considerable damage to enemy vehicles; this Rocklet is also armed with Flak anti-air capabilities.

New Player Adjustments

In an effort to reduce the gear barrier associated with the new player experience, many improvements have been made to default loadouts, weapon balance adjustments, and better ability power scaling.

·         Starter weapons

o   Non-sniper starting primaries now have access to a free 1x reflex sight.o   Starter carbines (TRAC-5, Mercenary, Solstice) now have a laser sight unlocked and equipped by default.o   Starter assault rifles (T1 Cycler, Gauss Rifle, and Pulsar) now have a forward grip unlocked and equipped by default.o   Starter LMGs (T9 CARV, Gauss SAW, and Orion) now have a forward grip unlocked and equipped by default.o   Starter Shotguns (Barrage, Mauler, Thanatos) now have Ext. Magazines unlocked and equipped by default.

·         Semi-Auto Sniper Rifles

o   Iron Sights Recoil Recovery Rate from 6 to 10o   New “Ballistics Computer” rail attachment has been added to the 99SV, Gauss SPR, and Spectre, and will eliminate scope-sway while equipped.o   Ballistics Computer is unlocked and equipped by default on 99SV and Spectre.

·         Misc. Adjustments

o   Scope sway has been removed for all non-sniper rifle 6x optics

·         Chameleon Module (Infiltrator suit only)

o   Suppresses the shield shimmer upon taking damage while cloaked.

·         Flight Suit (Light Assault suit only)

o   Increases the fuel capacity of jump jets by 10/13/16/20%.

·         Field Dressing (Combat Medic suit only)

o   Increases the recharge rate of Nano-Regen Device by 20%.

·         Auxiliary Shield (Utility slot item)

o   Passively increases shield health by 50 when equipped.

·         Triage (Combat Medic)

o   Rank 1 of this ability has been granted by default.o   Heal over time from 2/4/7/10/14 health per second to 10/15/20/25/30 health per second.

·         Nano-Regen Device (Combat Medic)

o   Ability scaling has been adjusted; lower-ranks of this ability will now be more effective.o   Energy capacity standardized for all ranks.o   Cert line now increases recharge rate by 8/11/14/17/20%, max rank benefits unchanged.

·         Jump Jets (Light Assault)

o   Renamed Skirmisher Jump Jetso   Ability scaling has been adjusted; lower-ranks of this ability will now be more effective.o   Cert line now increases fuel and recharge rates by 8/11/14/17/20%, max rank benefits unchanged.

·         Drifter Jump Jets (Light Assault)

o   Recharge rate standardized for all ranks.o   Rank 1 flight time from 7 sec. to 15 sec.o   Now increases total flight time by 0/3/7/11/15 seconds.o   Slightly reduced sink caused by lateral movement.

·         Nano-Armor Cloak (Infiltrator)

o   No longer suppresses shield shimmer when damage is taken while cloaked (effect has been moved to Chameleon Module suit slot.)o   Now passively increases shield health by 100 in all states.

·         Starter Loadouts

o   Various reconfigurations were made, and one max-rank suit slot has been given to each class.o   Removed BR8 unlock for Infantry Suit slots on PS4.o   Removed BR9 unlock for Infantry Utility slots on PS4.

·         Infiltrator

o   LONG RANGE SNIPER§  Primary: Default Sniper Rifle§  Suit: Chameleon Module§  Tool: Recon Detect Device§  Ability: Hunter Cloak§  Utility: Auxiliary Shieldo   SPEC-OPS HACKER§  Primary: Default Sniper Rifle (disabled via Stalker Cloak)§  Suit: Chameleon Module§  Tool: Motion Spotter§  Ability: Stalker Cloak§  Utility: Auxiliary Shield

·         Light Assault

o   ROOFTOP SKIRMISHER§  Primary: Default Carbine§  Suit: Advanced Shield Capacitor§  Tool: Rocklet Rifle§  Ability: Skirmisher Jump Jets§  Utility: Auxiliary Shield

o   CLOSE-RANGE AMBUSHER§  Primary: Default Shotgun§  Suit: Ammunition Belt§  Tool: Rocklet Rifle§  Ability: Skirmisher Jump Jets§  Utility: Auxiliary Shield

·         Combat Medic

o   MID-RANGE SUPPORT§  Primary: Default Assault Rifle§  Suit: Surgeon’s Kit§  Tool: Medical Applicator§  Ability: Nano-Regen Device§  Utility: Auxiliary Shield

o   CLOSE-RANGE DEFENDER§  Primary: Default Shotgun§  Suit: Nanoweave Armor§  Tool: Medical Applicator§  Ability: Nano-Regen Device§  Utility: Auxiliary Shield

·         Engineer

o   REPAIR & RESUPPLY§  Primary: Default Carbine§  Suit: Flak Armor§  Tool: Nano-Armor Kit§  Ability: AI MANA Turret§  Utility: Auxiliary Shield

o   CLOSE-RANGE DEFENDER§  Primary: Default Shotgun§  Suit: Advanced Shield Capacitor§  Tool: Nano-Armor Kit§  Ability: AI MANA Turret§  Utility: Auxiliary Shield

·         Heavy Assault

o   FRONT-LINE FIGHTER§  Primary: Default LMG§  Suit: Nanoweave Armor§  Ability: NMG§  Tool: Default Dumbfire§  Utility: Auxiliary Shield

o   ANTI-VEHICLE§  Primary: Default LMG§  Suit: Munitions Pouch§  Ability: NMG§  Tool: Default Dumbfire§  Utility: Auxiliary Shield

·         Vehicle Weapons

o   All 1.25x zooms unlocked and equipped by default

New ANT Mining Laser: WLT-Howler

·         The Howler is a new primary mining laser for the ANT which can quickly extract Cortium from smaller nodes, but will overheat during prolonged use.

New Construction Schematics

·         Vehicle Ramp: A constructible multipurpose vehicle ramp·         Infantry Tower: Hardened tower structure with interior·         Lumifiber Rampart Walls: cosmetic wall variant·         Towerless Spear Turret: This turret is shorter than the constructible phalanx towers, allowing it to be placed in areas where it is less exposed.·         Reinforcements Module: Allows deployed Sunderers within range of it to be a potential continent wide reinforcements needed spawn point; your faction population in the area must still meet the reinforcement needed requirements.·         Faction Banner: Cosmetic banner that displays your faction logo

Grenade Adjustments

·         Grenade tooltips have been updated with more detailed information.·         Flash Grenadeo   Fuse timer reverted to 3 seconds.o   Now increases enemy’s minimum cone of fire by 30% for 4 seconds.·         EMP Grenadeo   No longer removes ability energy, except from cloaked Infiltrators.o   Cost from 25 nanites to 75 nanites.·         Nanite Healing Grenadeo   Healing per second from 100 to 150.New Grenades

·         Weighted Frag Grenadeo   All Classeso   A "heavier" version of the standard Frag Grenade which deals the same amount of damage, but bounces less, for more accurate throws.

·         Quick-Det Flash Grenadeo   Light Assaulto   1.5 second fuse timer.o   Shorter duration Flash Grenade effect, no cone of fire impairment.

Misc New Stuff

·         Some construction item types have been grouped up to share a common max placement pool. For the moment, these include:

    • AV turrets
    • rampart walls
·         Some items have moved into different categories on the ANT terminal to try and maintain some better organization·         A bunch of new player studio items·         Renamed Rusty Bent Glaive to Johari Cove

(continued in next post)

Source: Planetside 2 Test Server: Announcements


Reply #1
25/06/2016, 10:23

AlexisFR

  • Member
  • Forum Posts 150
    Likes Received 28
    Outfit Rank by Planetside2 Score #212
  • French Freedom Enforcer
Now that's a promising update, I really like the new Suit tools :)

Reply #2
25/06/2016, 13:46

MtDropper

  • Member
  • Forum Posts 272
    Likes Received 59
    Outfit Rank by Planetside2 Score -
  • "Bash Brother #1" - Laluman 2015
This seems cool, especially the Rocklet rifle with the flash ability  :)
And I really think the Sparrow is the best of the faction specific, atleast the coolest  8)
On a scale from TR to NC how free are you tonight? 8)

 

Bunkster is currently playing Got it!