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  • Random PL event: 09/11/2016Please login or register to sign up for this event.
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Author Topic: [09/11/2016,20:00 CEST] Random PL event  (Read 2094 times)

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06/11/2016, 12:52

mas17

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    Outfit Rank by Planetside2 Score #103
For all the info: http://re4pers.com/index.php?topic=3603.0
It will be a shitload of fun, so join!!

Reply #1
06/11/2016, 16:33

Hydraec

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Reply #2
09/11/2016, 16:27

Wolkenwand

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  • and the dudes
Any idea how long we will play the event ?
I am here to pull Maxes and play tactical, and I am all out of Nanites.


Reply #3
09/11/2016, 16:53

mas17

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Reply #4
09/11/2016, 19:37

McDamager

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  • What does this red button do ?
I expect 2h of gameplay !
Heroes aren´t born, they die and respawn...and may respawn again...but they never ragequit  8)

Reply #5
09/11/2016, 21:19

FelixTheLion

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  • Flower-Power ? Firepower !
It's a nice idea and something we should maybe not throw away so fast but it's not really working with people who not know the workflow and the idea behind (randoms and people who can't follow orders anyways).

Reply #6
10/11/2016, 20:07

McDamager

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  • What does this red button do ?
Yeah, I also think the idea is still good, but you cannot do this with random people.You need at least 2 full Squads of Re4pers to make it work.

Also, some handicaps aren't really a handicap and have to be changed (or removed).
Heroes aren´t born, they die and respawn...and may respawn again...but they never ragequit  8)

Reply #7
13/11/2016, 14:29

Wolkenwand

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  • and the dudes
So now with some time on my hand I want to give more feedback:

I really liked the idea and the gameplay, but for some it wasn't fast enough and many didnt even get the idea behind this.

To change the second, I want to ask if it would be possible to play sounds like these:






Adding




With this everybody knows that we aren't taking stuff too serious while still going for for something. And with this we should also deal with the first problem. The event isn't about achieving anything on the map, it is for shennigans.

So for fucked up shit I offer some additional handicaps:

Broken Bones (shameless repost ^^):
Everybody crouching (I am honest... a crouching platoon... would look hillarious - especially for open field fights)

Very MAD MAX:
Platoonleader get's up a MAX unit and goes full kamikaze while the platoon has only one job: keep the idiot alive!

Marching Band:
Attacks on the next base should be without any vehicle.

(Sound of Silence:
Easy like Simon and his furuncle: everybody has to be silenced, Crossbows are allowed.)

Do it double:
Adding a second handicap to the first one (double "only-one-class" are not possible)



At all, I would suggest to go abit more extrem. That's why I already suggested to switch the platoon leaders faster, so that somebody has to deal with the shit what happened earlier.

Overall a great thing to do in the future !
« Last Edit: 13/11/2016, 14:37 by Wolkenwand »
I am here to pull Maxes and play tactical, and I am all out of Nanites.


 

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