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Author Topic: [PTS] Jun 28, 2019 - PTS Update  (Read 1620 times)

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28/06/2019, 22:53

PSNews

  • Psnews
  • Forum Posts 847
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Misc. Changes, Fixes, Additions

  • Vehicles owned by a player who logs out no longer explode.
  • Stabilizing regions no longer show as cut off for a period of time, and instead stabilize as expected.
  • Players should no longer hear erroneous error sounds when in a vehicle.
  • Speculative fix to prevent players from spawning directly into locked continents on login.
  • NSO characters in allied Sunderer Cloak Modules should now be hidden correctly.
  • NSO characters now properly receive alert and event rewards.
  • Reaching the cert-reset prompt at Battle Rank 15 no longer shows a corrupted image.
  • Fixed an issue that was preventing the Maximum Pressure event from activating naturally.
  • Fixed the Flash's often traitorous first person propaganda.
  • NSO characters now receive proper directive credit for Harasser top gun kills.
  • Added a new Bundle in the Depot, available during the Summer event.


NS-03 Thumper

Dev Note: This weapon was tuned conservatively in the first update, as the nature of explosives can carry a lot of power in certain situations. After seeing the weapon perform, we feel comfortable expanding its power and practicality with the following changes.

  • Removed the leg-shot damage reduction
  • Thumper is now usable as an ASP secondary weapon.
  • Thumper now shoots projectiles "from the eyes" like other weapons, while aiming down sights.
  • Still investigating an issue where the Thumper won't drop the movement speed penalty when reloading while aiming down sights.


Attachments

Dev Note: We're pushing the distinguishing characteristics of these attachments further so that playstyle differences are felt more.

  • Automatic Trigger attachment rate of fire increase from 10% to 20%
  • Automatic Trigger minimum cone of fire penalty from 25% to 40%
  • Launch Accelerator now also reduces minimum cone of fire by 20%
  • Lightweight Materials attachment now also reduces the movement speed penalty for aiming down sights by 50%

Fragmentation Ammunition (Default Ammo Type)

  • Direct damage from 200 to 250
  • Indirect maximum damage from 300 to 350
  • Indirect minimum damage from 50 to 100

Disruptor Ammunition

  • Direct damage from 200 to 250
  • Indirect minimum damage from 50 to 100
  • Energy depletion from 10% to 20%
  • Shield depletion from 50 to 125

Incendiary Ammunition

  • Direct damage from 200 to 250
  • Indirect maximum damage from 100 to 150
  • Indirect minimum damage from 50 to 100
  • Burning damage per second from 100 to 50
  • Burning damage duration from 3.5 sec. to 3 sec.
  • Burning effect now stacks

Source: Planetside 2 Test Server: Announcements


 

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