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Author Topic: [PTS] May. 5, 2023 - PTS Hotfix  (Read 396 times)

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05/05/2023, 02:00

PSNews

  • Psnews
  • Forum Posts 846
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The following are changes, fixes and additions to the latest PTS build that will be available tomorrow.

(stay tuned to our social media pages for delivery time). This thread will be opened for discussion tomorrow after the PTS hotfix goes live.

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Download the Test Server client from this thread after reading the Test Server Policies:

https://forums.daybreakgames.com/ps...st-test-server-policies-download-link.114038/

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UI Fixes & Changes

  • Construction placement arrow colors have been changed
  • Fortification mission now displays the correct reward notification
  • Oshur’s map and minimap are now up to date
  • Module items now have updated iconography
  • List of compatible modules and structures have been updated

    Dev Note: Additional updates will be added in a future hotfix
  • Construction objects in the Terminal no longer display faction colors
  • The Router construction object now has an icon in the construction terminal
  • The terminal categories on the Construction Outpost Silo are now consistent with other Construction terminals
Construction Building Fixes and Changes

  • Artillery structures now require a Cortium silo to perform their actions
  • Certain structures will no longer consume Cortium unless a module is installed
  • Command Center and Rebirth Center Spawn tubes can no longer take damage
  • Command Center and Rebirthing Center will now show No-Deploy zones when held
  • Command Center and Rebirthing Center now have exclusion zones
  • Command Center and Rebirthing Center should no longer clip into objects such as large rock formations
  • The Cortium Silo's terminal now displays an accurate Cortium amount when modules are installed
  • Destroying a Cortium Silo will no longer affect the Cortium amount of other nearby Cortium Silos
  • Grav Lifts will now despawn when the Command Center despawns or is destroyed
  • Lamp Post exclusion zone has been adjusted to allow for more convenient placement
  • Module Stands on the Command Center no longer randomly disappear
Module Fixes and Updates

  • Added FX to Module installation and expiration
  • Added FX to the Flail’s Targeting Dart’s impact location
  • Cortium Capacity Module can now slot into light vehicle and aircraft terminals
  • Unlocked Modules will no longer display as locked in certain parts of the Depot
  • Heat Dispersion Module now functions properly with the Spear Anti-Vehicle Turret
  • Module Stand now displays the currently socketed module
  • Planting and Defusing Tunnel Worm modules will now display the correct interaction text
Misc. fixes, changes and additions

  • All facility types should now award merit and/or loyalty when captured/defended
  • Fixed Nascent Shipping and Storage spawn room teleporter
  • New Construction objects can now be deconstructed with the Welding Device
  • Switching between holding construction items and deployables will no longer affect placement modes
  • The following outdated construction structures have been removed from the Depot:

    Repair Module Schematic

    Skywall Shield Emitter

    Structure Shield Module

    Turret AI Module Schematic
  • Welding Device now works on the Cortium Reserve Silo and Infantry Tunnel

Source: Test Server: Announcements


 

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