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  • Operation Blue Sky - Airplatoon: 13/04/2016Please login or register to sign up for this event.
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Author Topic: [13/04/2016,19:00 CET] Operation Blue Sky - Airplatoon  (Read 9288 times)

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Reply #30
10/04/2016, 21:33

TerribleGerry

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I'm in as a ESF pilot. Got an A2G reaver as my favorite but can put fuelpods on it to make it an A2A dogfighter. If needed I can fly somebody else his Lib cause mine has no extra options ;)

Reply #31
13/04/2016, 06:47

Item06

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I can be mama whale but with no upgraded guns tho.  :'(
« Last Edit: 13/04/2016, 08:07 by Item06 »

Reply #32
13/04/2016, 11:48

stonedmedic

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why you have put me in as papa galaxy? :) i want to shoot people! a2a shark squad please

Reply #33
13/04/2016, 12:55

Wolkenwand

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  • and the dudes
@Stoned: the blobiest of blobfish is the Papa blob ^^ I will switch you around ;)
I am here to pull Maxes and play tactical, and I am all out of Nanites.


Reply #34
13/04/2016, 13:25

stonedmedic

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Reply #35
13/04/2016, 18:30

MtDropper

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My fellow Ace pilots and blopfishes with ambitions I might just be a little late to the op today, no more than 15-20 minutes though  ::)
See ya later  :)
On a scale from TR to NC how free are you tonight? 8)

Reply #36
13/04/2016, 23:17

Wolkenwand

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  • and the dudes
Hey!

I would love to hear some real feedback about this small event. For me it was really nice and worked pretty good for the first time.
But I think we also had some problems:

1. We were lacking abit on organised A2G Liberators to focus on enemey sunderer postions
2. While joining attack fights we have risen the popluation in the hex, so defenders could reenforce heavily --> not that nice for our groundtroups.

That were the main points I had, besides that it looked awesome and was some great fun for me.
Have good night my friends
I am here to pull Maxes and play tactical, and I am all out of Nanites.


Reply #37
14/04/2016, 01:47

PlantPotSoldier

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Not sure how the fights were going as I was flying one of the gals. only thing I can think of with the gals is that I noticed sometimes only one was getting fired apon at a time, so when one gets too damaged we could swap it around and cover it with the other gals? Might be a bit hard in practice but something to think about.

I'd like to know how the rest of the platoon got on with the gals, was the repairing effective? Were the gals easy to find? Did the gals have much influence with the fighting? One thing we could do is have a set height that the gals will be sitting at, might help finding them in the chaos of the fight.

One last thing I'd like to add, I think the 'playtime' in dangerous enemy air spaces was really good, so when we arrived you gave us 30 seconds to do as much damage before we left. Maybe next time do the same but have everyone start off at the top of the map, may give us the element of surprise and make finding important targets easier.

All in all a fun event :)
Highly trained professional in making it look like I know what I'm doing.


Reply #38
14/04/2016, 11:43

mas17

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I enjoyed the event very much, but sometimes the gals where too close to enemys aa, so you got shot faster than getting repaired.

Reply #39
14/04/2016, 15:08

Wolkenwand

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Ok, I will have this in mind when placing the gals the next time. Problem here is, that if you place them to far away, it gets dead boring ^^ But I think we will find a solution for it (maybe formation flying while engaging an enemy sundy - dreams of the far far future :P)
I am here to pull Maxes and play tactical, and I am all out of Nanites.


 

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