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The Re4pers => Planetside 2 News => Planetside 2 - Update Notes => Topic started by: PSNews on 25/04/2023, 01:03

Title: [PTS] Apr. 28, 2023 - PTS Update (Early Notes)
Post by: PSNews on 25/04/2023, 01:03
Hey there, as quick note, we're posting these patch notes well in advance to give some heads up about our potential testing schedule. We've got some remaining issues to work out before we will be confident enough to send these items to the Public Test Server, so keep an eye on social to make sure you don't miss an update.

The current testing schedule is planned as follows:

Focused testing is planned to take place over the course of roughly an hour. Any event participants will receive the Analyst Helmet.

We'll open this post to comments when the build is up on PTS.

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Construction Overhaul

We've made a number of changes to the Construction System to fulfill the goals of making construction easier to access, more fun to fight at, and allow for more diverse base building. We've added many new construction objects, offered more interior spaces and cover to maneuver around, and expanded what construction assets can accomplish across the battlefield.

Learning Construction



UI Updates



Placing Construction



Maintaining Construction



Interacting with Construction



Construction Outposts

Construction Outposts (previously open-field vehicle capture bases) have been updated with a new Construction Outpost Silo. This silo is accessible to the faction who owns the region, and is accessible to any player on that faction. These outpost silos regenerate cortium over time, ensuring that construction assets are readily available to build with. When an outpost is captured by an opposing faction, construction objects within 100 meters are converted to the capturing faction. Players who previously owned these objects have their placement limits freed up so that they can build elsewhere.

Modules

Modules have all been converted into hand-held objects that can be slotted into new sockets on many of the construction objects. Modules come in a variety of types, allowing for base customization based on needs. Certain modules can only be equipped on certain construction objects, and a list of compatible modules is shown in the terminal screen.

Standard Modules

High Pressure Modules

Tactical Slot Items

Removed Modules



New Construction Objects

Many new construction objects have been added, and a handful of them have been shown off prior to this. You can check out the previous dev letter for some of the visuals: https://www.planetside2.com/news/update-under-construction



Reworks and Removals



Misc. Construction Polish



Things we're still working on...



Oshur

The island continent of Oshur has received a number of updates to certain bases, lattice, and surrounding terrain, targeting various pain points conveyed by the community.

Dev Note: The world map and mini-map images will not reflect the updated terrain and base layouts until closer to release. Additionally, we're investigating allowing the Corsair to deploy while on land, but there are currently some significant issues with this.

Oshur Warpgates

Mirror Bay Watchtower

Nascent Shipping and Storage

Veridian East Terrace

Bathala Gardens

Centri Import Hub

Lamplight Security

Emerald Arborteum

Astira Hydroelectric

Wakerift Beachhead

Bathala Overlook

Leif Biochemical



Vehicle Adjustments

Vehicle Despawn Timers

Deployed Sunderers, ANTs, and Galaxies equipped with the Lodestar Module no longer have despawn timers so long as you own them. If you spawn a second vehicle, it will despawn as usual.

ANT



Colossus

Refunded the Cortium Storage and Starting Cortium max ranks.

The Colossus now uses 10,000 starting and maxium cortium by default. (Dev Note: Previously, maxed skill lines capped this out at 5k starting and 8k maximum.)

Player Studio

Added the "Deathnaut" and "Reaper Hood" helmets from Steve0 to the TR and VS, respectively.

Misc. Changes, Fixes, and Additions


Source: Test Server: Announcements (http://forums.daybreakgames.com/ps2/index.php?forums/test-server-announcements.69/)

Title: Re: [PTS] Apr. 28, 2023 - PTS Update (Early Notes)
Post by: Coliax on 25/04/2023, 14:50
Sadly the 3 Southern Warpgate bases have been unchanged making it still incredebly easy to cut everything off my capping them (specially because you cant pull tanks from the warpgate)