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The Re4pers => Planetside 2 News => Planetside 2 - Update Notes => Topic started by: PSNews on 23/09/2022, 21:15

Title: [PTS] Sept. 23, 2022 - PTS Update
Post by: PSNews on 23/09/2022, 21:15
The following update will be available within a few hours of posting this, on the Public Test Server.

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Download the Test Server client from this thread after reading the Test Server Policies: https://forums.daybreakgames.com/ps...st-test-server-policies-download-link.114038/ (https://forums.daybreakgames.com/ps2/index.php?threads/read-first-test-server-policies-download-link.114038/)

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PTS Tank Cannon Iteration

Misc. Fixes



Perihelion (Charge)



Larion PPC



Construction Updates

Pain Spire (now EMP Spire)

Dev Note: This softens one of the least fun parts of attacking a construction base, while retaining the defensive nature of this spire.

AI Module

Dev Note: This addresses another undesirable aspect of the construction system, as it relates to attacking bases, but will likely have knock-on effects within the construction community. We'll need to observe how this plays when out in the wild.

The Flail

Dev Note: These changes severely reduce the overall damage output of the Flail.

Infantry Updates

Tank Mines

Dev Note: Increases the damage consistency over the falloff range, but this is mostly a cleanup change that falls in line with most other explosives.

Anti-Vehicle Grenades

Dev Note: This converts Anti-Vehicle Grenades into a competitive C4 alternative with more reach and less alpha damage.

SPRK-33's Stomper

Dev Note: These changes make SPRK-33's Stomper a little more umph and usability for what is otherwise a fairly lackluster weapon.

Environmental Updates

Containment Sites

Dev Note: The intention here is to keep the fight (slightly) more centralized to the middle floor, and make these facilities more easily capturable without overwhelming force.

Oshur



Vehicle Updates

Corsair

Dev Note: This ability is a bit rough around the edges, but provides a bit more depth to gameplay at sea by allowing some projectile avoidance where little cover is available.

Gate Shield Diffuser

Dev Note: This helps answer a logistics concern surrounding underwater combat areas by offering more readily accessible spawn options.

API Updates

The following updates have recently been made available through the Census API:



Misc. Changes, Fixes, and Additions


Source: Test Server: Announcements (http://forums.daybreakgames.com/ps2/index.php?forums/test-server-announcements.69/)