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The Re4pers => Planetside 2 News => Planetside 2 - Update Notes => Topic started by: PSNews on 08/07/2022, 23:27

Title: [PTS] July 08, 2022 - PTS Update (Surf and Storm, Round 2)
Post by: PSNews on 08/07/2022, 23:27
Hey everyone. Test server has been updated with the following changes, and will be coming up in time for the 4pm PT playtest today. The entire testing schedule can be found below.

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Download the Test Server client from this thread after reading the Test Server Policies: https://forums.daybreakgames.com/ps...st-test-server-policies-download-link.114038/ (https://forums.daybreakgames.com/ps2/index.php?threads/read-first-test-server-policies-download-link.114038/)

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Community Playtest Schedule:

Each test is expected to last roughly an hour and a half.

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Corsair

Underwater Combat Updates

Oshur

HMS Technologies

Genudine Coral Nursery

Centri Mining Operation

Sage R&D

Mirror Bay Watchtower

Flotillas

Dev Note: The main goal was to make more of Oshur into playable space, and it didn't seem like first setup iteration would realistically do that. So we've updated the Flotilla locations again, and had to restrict some of the overall access to bases right from the Warpgate. The biggest concern here is campability, but having less defensible entry points is a double edge that should work against attackers more often than defenders in that case. Worst case scenario is that more of the map will be playable, and we'll see the same amount of Warpgate camping that can occur on Oshur as is. Best case scenario is that the longer lanes, additional lattice junctures, and more bases to fight at altogether cut down on the Warpgate camping altogether.

Bridges

Seaposts



Misc. Changes, Fixes, and Additions


Source: Test Server: Announcements (http://forums.daybreakgames.com/ps2/index.php?forums/test-server-announcements.69/)

Title: Re: [PTS] July 08, 2022 - PTS Update (Surf and Storm, Round 2)
Post by: FelixTheLion on 08/07/2022, 23:43
!! Esamir now has functional water, and no longer kills you for dipping your toes in it. Other continents will receive these changes in the future as well.

Strange even over the past month it was already possible to get through the water without hazardous effects and even deploy a sunderer in it. Only water physics would be a addition.
Title: Re: [PTS] July 08, 2022 - PTS Update (Surf and Storm, Round 2)
Post by: Fallengud on 09/07/2022, 12:58
They also fix the warden bug?
Title: Re: [PTS] July 08, 2022 - PTS Update (Surf and Storm, Round 2)
Post by: Fallengud on 09/07/2022, 12:59
I also like the speed increase on the corsair, it was too slow for a motorboat