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The Re4pers => Planetside 2 News => Planetside 2 - Update Notes => Topic started by: PSNews on 25/06/2022, 04:32

Title: [PTS] June 24, 2022 - PTS Update (Surf and Storm - Round One)
Post by: PSNews on 25/06/2022, 04:32
Hey there. We've pushed much of what we've been working on to the Public Test Server in preparation of the organized playtests this weekend. I've noted a lot of our work in progress efforts below, and we'd appreciate if folks could jump on and romp around for a while to help us find remaining bugs and share feedback.

Testing Schedule:

Each test is expected to last roughly an hour and a half.

Corsair

Our very first water vehicle makes its way into PlanetSide 2! The Corsair assault craft is an 8-passenger patrol boat with a pilot, two gunners, and five passengers seats equipped with the catapult system.



Oshur

General Note: The map visuals on Oshur will be incorrect until we finalize the objects and terrain nearer to release, and base/terrain/hexgrid work is still currently in progress.

Water Mechanics



Misc. Changes, Fixes, and Additions


Source: Test Server: Announcements (http://forums.daybreakgames.com/ps2/index.php?forums/test-server-announcements.69/)

Title: Re: [PTS] June 24, 2022 - PTS Update (Surf and Storm - Round One)
Post by: Fallengud on 25/06/2022, 07:05
(https://i.imgur.com/Yo6Rde5.png)
Title: Re: [PTS] June 24, 2022 - PTS Update (Surf and Storm - Round One)
Post by: Fallengud on 25/06/2022, 10:41
So there will be 9 seapost added, 3 around each trident, flotilla positions also moved. Interlinks will see much less fighting. The starting positions and territory seems to be a bit off balance probably to get the continent started faster