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The Re4pers => Planetside 2 News => Planetside 2 - Update Notes => Topic started by: PSNews on 01/07/2021, 03:42

Title: July 01, 2021 - _Integration (PC Update)
Post by: PSNews on 01/07/2021, 03:42
All PC servers will come down for the following changes on Thursday, July 01, at 6:00am PT (3:00pm CEST). Downtime for this update is expected to last up to 3 hours.
 --
 
 "Alright, but why are they here? We've never had problems on the station before."
 "With those reports of employees going missing, can't say I blame them for cranking up the security."
 "It makes me feel uneasy. They seem so... lifeless, and I've never seen them talk to anyone."
 - Recovered from memory chip, recorded conversation between two civilians on Sanctuary.
 
 (https://i.imgur.com/0l7QH0x.png)
 
 _Integration
 The robotic fourth-faction re-emerges with advanced technology, new equipment, and shifting allegiances. In the _Integration update, we've released two new vehicles, 16 new vehicle weapons, 35 new infantry weapons, and 11 new directive trees for NSO players to pursue. On top of that, the NSO faction has become FREE TO ALL PLAYERS.
 
 Unlocking NSO
 Visiting Sanctuary with a BR20+ character will provide you with a mission to learn more about the Nanite Systems Operatives faction. Completing that mission will flag your account with access to the NSO faction, and you'll be able to create NSO characters from there on out.
 
 Pre-existing accounts can log in with any BR20+ characters, or an NSO character of any Battle Rank, and still receive this mission.
 
 Welcome, Freelancers
 An NSO character without membership enters the "Freelance" status. A Freelancer will be assigned to the lowest populated faction on the continent to help them turn the tides of battle. Changing continents will reassign you as needed.
 
 Freelancers are unable to create or join Outfits, and will need to select a "Home Faction" to do so.
 
 Choosing a Home Faction
 Players with All Access Memberships will be able to select a Home Faction by talking to a new NPC, Emerson, on Sanctuary. Aligning yourself with the Vanu Sovereignty, New Conglomerate, or Terran Republic, will allow you to create, join, and manage an Outfit within that empire.
 
 You can also enter into a Freelance state on Sanctuary at any time, even while in an Outfit, and you won't be kicked. While fighting for an opposing faction, however, you won't have access to War Assets, Outfit communication, or representation. You can disable this state on Sanctuary as well.
 
 Additionally, if you ever want to shift faction allegiances, you can leave your current Outfit, assign yourself to a new Home Faction, and join an Outfit there instead.
 
 Existing NSO Outfits
 With this update we begin winding down support for "factionless" NSO Outfits. This summer we'll be providing a window for those Outfits to move to a Home Faction of their choice, and keep their members intact. This change requires additional tech to be created, and the timeline for that is still TBD. During this timeframe NSO Outfits will be unable to use War Assets, cannot recruit new members, and will adhere to other Freelance rules. Outfits can always be disbanded and reformed within a Home Faction to bypass the wait.
 
 
 (https://i.imgur.com/rGueaIg.png)
 
 
 Arsenal Overhaul
 NSO has become more defined as a faction with the introduction of new vehicles, weapons, and equipment.
 
 Dervish Heavy Fighter
 The Dervish is a two-seat vehicle that sacrifices agility for durability. The pilot operates nose-mounted forward guns, while the second seat is devoted to a top-gunner with a swiveling turret. This vehicle operates primarily as an air superiority fighter, and has limited ground support capabilities.
 
 (https://i.imgur.com/rvv3zSI.png)
 
 Noseguns
Top Turrets
You can learn more about the Dervish Heavy Fighter in this article: https://www.planetside2.com/news/dervish-heavy-fighter-teaser (https://www.planetside2.com/news/dervish-heavy-fighter-teaser)
 
 
 Chimera Main Battle Tank
 Filling the MBT lineup is the Chimera, a six-seat vehicle crewed by the pilot/cannoneer, a forward turret gunner, and with space for up to four rumble seat passengers. The independent six-wheel suspension and swiveling forward portion allow for enhanced off-road performance and maneuvering.
 
 (https://i.imgur.com/UiYCw2d.png)
 
 Main Cannons
Forward Turrets
You can learn more about the Chimera Main Battle Tank in this article: https://www.planetside2.com/news/chimera-main-battle-tank (https://www.planetside2.com/news/chimera-main-battle-tank)
 
 
 (https://i.imgur.com/GzFFptP.jpg)
 
 Infantry Weapons
 The NSO faction has received an entirely new batch of infantry weapons, including new defaults. The NSX weapons defaulted to the faction prior are still unlockable as options.
 
 Carbines
Assault Rifles
LMGs
SMGs
Shotguns
Scout Rifles
Sniper Rifles
And More...
 NSO has also received new Directive Weapons available in all-new weapon directive trees, as well as rocket launcher offerings.
 Previous NSX-A weaponry will remain as legacy items for pre-existing NSO characters that were able to unlock them, and new non-auraxium NSX versions of these weapons have made their way to the Black Market.
 
 
 (https://i.imgur.com/h8ftN5N.jpg)
 
 Javelin
 The Javelin has received a variety of changes that gives it a more grounded control scheme and adds 4 new weapons to it.
 
 Weapons
Additional Changes
(https://i.imgur.com/NQnluFz.png)
 
 Defector
 The NSO MAX unit, the Defector, has received a visual update, and has received two new weapons.
 
 Weapons
Additional Changes
NSOdds and Ends
Black Market
 As mentioned above, all previous NSO weapon directive rewards now have non-Auraxium versions available in the Black Market, and are available to all factions. This includes the following:
NS Viscount G6- New Black Market Shotgun
Missions
 NSX Weapon Eval
New Missions
Infantry
 NSO Infantry Changes
Aircraft Synergy(Engineer Passive)
SABR-13(Terran Republic Assault Rifle)
Betelgeuse 54-A (Vanu Sovereignty LMG)
NSX Tengu(Common Pool SMG)
NSX-A Kappa(NSO/Common Pool SMG)
NSX Daimyo (Common Pool Sniper Rifle)
Extended Magazines
Lightning Grenade(Campaign Item)
 This change will be more for PS4 than PC, as the Campaign has ended.
High Impact Changes
 Rumble Seat Repairs
Dev Note: We've removed rumble seat repairs to create clearer, more predictable vehicle balance. A lack of rumble-seat repairs should weaken the Harasser's ability to escape to a small degree, and slow down the pacing for this vehicle. The vehicle most impacted by this change will likely be the Valkyrie, as it will need to fly closer to the ground instead of being as brazen in the air. We've compensated to a small degree by allowing the Valkyrie to use the Engineer's Aircraft Synergy passive, but we'll be monitoring to see if additional changes are necessary to keep the Valkyrie relevant and fun.
 
 Battle Rifles and Scout Rifles
Dev Note: This change increases weapon diversity for all non-Light Assault classes, and open up some new playstyle options.
 
 
 
 Misc. Changes, Fixes, and Additions
Recent Dev Spotlights
 We've started doing Developer Spotlights recently. If you haven't checked them out, you can learn a bit more about some of our teammates here.
 Learn more about Senior Sound Designer, Homero Sanchez - https://www.planetside2.com/news/dev-spotlight-homerosanchez-2021 (https://www.planetside2.com/news/dev-spotlight-homerosanchez-2021)
 Learn more about Senior Artist, Chris Bishop - https://www.planetside2.com/news/dev-spotlight-chrisbishop-2021 (https://www.planetside2.com/news/dev-spotlight-chrisbishop-2021)
 
 (https://i.imgur.com/t9CtSNF.jpg)
 
 Looking Forward
 This iiiiiiiiis probably the largest update in the game's history, or a strong rival to it. Feels a little weird to say since it's not nearly as flashy as Escalation, or quite as fundamental as Construction... but the sheer scope of this update is massive for almost every department.The _Integration update will impact all players either directly or indirectly, and makes good on what we set out to do when the faction originally released in 2019.
 
 When we delivered the first progress update, the numbers were a bit lower than where they sit now. Here's what we ended up with (with some categories changed from the original reveal.) Two new vehicles; 11 new directive trees; 16 new vehicle weapons; 35 new infantry weapons; 10+ new UI screen updates, reticles, and HUD overlays; 130+ new sound effects, music, stingers, and vocals; 260+ new particle effects and lighting elements; and a whole bunch of adds and ends along the way.
 
 The next stop for us is rolling into the New Player Experience, as this is the year of revisiting, refining... reforging? The target would be to have something of substance released toward the end of summer, with some smaller updates in between.
 
 Thanks for the continued support folks.
 -Wrel, Lead Designer
Title: Re: July 01, 2021 - _Integration (PC Update)
Post by: Stummeursel on 01/07/2021, 07:54
Back to old Bio-Teleporters, Max Rush here we come
Title: Re: July 01, 2021 - _Integration (PC Update)
Post by: Fallengud on 01/07/2021, 08:18
This is unexpected. The Chimera didnt even had the ability slot filled on the test server... Also the damage output of the new vehicles didnt seemed very balanced, but ah well, just business as usual
Title: Re: July 01, 2021 - _Integration (PC Update)
Post by: Fallengud on 01/07/2021, 08:29
btw last chance to spend your merit on boosts!

"Boosts can no longer be purchased with Merit."
Title: Re: July 01, 2021 - _Integration (PC Update)
Post by: PandaFraHelvete on 01/07/2021, 09:46
btw last chance to spend your merit on boosts!

"Boosts can no longer be purchased with Merit."

Pheww! I did not read that part, managed to spent my merits on some boosts
Title: Re: July 01, 2021 - _Integration (PC Update)
Post by: MrFFF on 01/07/2021, 10:11
A baron with a suppressor on the balck market... iiiinteresting
Title: Re: July 01, 2021 - _Integration (PC Update)
Post by: NekoJess on 01/07/2021, 11:22
Removing Rumble seat repairs. REALLY!?!? Is this their fix for what would obviously become the meta for invincible NSO tanks???
Title: Re: July 01, 2021 - _Integration (PC Update)
Post by: MrFFF on 01/07/2021, 12:29
I think its to give more relevance on the field to armor in stead of light vehicles, i have to say i agree with that sentiment. Not sure i would go with it in this specific manner.
Title: Re: July 01, 2021 - _Integration (PC Update)
Post by: AlexisFR on 03/07/2021, 19:48
I don't get it, what are these NSO robots? A 4th faction? How do I try them?
Title: Re: July 01, 2021 - _Integration (PC Update)
Post by: Fallengud on 03/07/2021, 22:43
Alexis, join TS tomorrow and we can explain, but basicly it is a 4th faction which is freelancing in general (joins the lowest pop faction on the continents), but if you got Daybreak membership then you can link it to a faction
Title: Re: July 01, 2021 - _Integration (PC Update)
Post by: AlexisFR on 04/07/2021, 10:06
I see, what a weird update, though.
Title: Re: July 01, 2021 - _Integration (PC Update)
Post by: Fallengud on 04/07/2021, 10:11
It is pretty fun, even in freelance mode. Adds some variety to the gameplay if you play a different faction every evening in freelance or even if you link it to a faction then the new weapons are quite different from the NC ones too
Title: Re: July 01, 2021 - _Integration (PC Update)
Post by: Hydraec on 04/07/2021, 22:22
Interesting