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The Re4pers => Planetside 2 News => Planetside 2 - Update Notes => Topic started by: PSNews on 10/04/2021, 03:48

Title: [PTS] Test Server Update - Apr. 09, 2021 - Containment Site Playtesting!
Post by: PSNews on 10/04/2021, 03:48
LEARN HOW TO GET ON THE PUBLIC TEST SERVER HERE:
 https://forums.daybreakgames.com/ps...st-test-server-policies-download-link.114038/ (https://forums.daybreakgames.com/ps2/index.php?threads/read-first-test-server-policies-download-link.114038/)
 
 Chapter 03 - The Campaign Finale
 The last chapter of our first campaign releases with this update, and with it comes change.
 In short: The continent of Esamir has received numerous fixes and updates, the new Containment Site facility has been added, chapter missions will be available for testing, and items from previous chapters have either been removed or added to the shop.
 
 (https://i.imgur.com/e22HyCX.png)
 
 Containment Site (New Facility)
 The Containment Site is a large scale facility new to Esamir in Chapter 03 of The Shattered Warpgate campaign. There are multiple stages of combat where soldiers will fight around and through the facility. Vehicle combat is emphasized outside of the facility, requiring the destruction of multiple weakpoints to bring down gate shields barring entry. Within the hub of the facility, a destroyable SCU will disable defender spawn locations on the first floor of the facility. Attackers then descend into the lower regions of the facility, fighting for capture points held in the Botany, Reliquary, and Energy wings. At this point, defenders spawn in a sub-level location, and must fight their way back toward the surface to re-secure the facility.
 
 Features
 This new facility houses a variety of gameplay elements that are new to Auraxis.

PUBLIC PLAYTEST SCHEDULE
Apr. 10, 6:00pm PT (3:00am CEST) and Apr. 11, 11:00am PT (8:00pm CEST)
 This weekend we'll be looking to playtest the new facility at scale, and the results of this test will help decide our release timeline for Chapter 03. We'll be hosting two playtests over the weekend, one at 6pm PT (3am CEST) on Saturday, and one at 11am PT (8pm CEST) on Sunday. This way we'll have timeframes for both NA and EU players to partake.
 
 Playtest Expectations
 Our private testing group has helped provide feedback and bug reports during an initial playtest, and now our goal is to prove out the battle flow at scale.
 We'd like feedback on how enjoyable and intuitive each separate wing and feature is, as well as discover any gameplay issues we can address.
 It's worth noting that THE FINAL ART IS NOT IN THE CURRENT PTS BUILD, so you'll see some rough edges, with the energy room and lower spawn room in a blocked out state.
 We don't need bug reports about cosmetic issues (like placeholder textures, pinched textures, or small holes in geometry) but encourage the reporting of bugs for gameplay related issues.
 Lastly, the map and minimap will not be up to date with the current Esamir changes, as this is something we do toward the end of the development cycle in case things need to change.
 
 Participation Reward
 Folks who participate in the playtest over the weekend will receive a special banner to show you were here, helping us make the experience better for everyone.
 This banner will be delivered soon after the update hits Live.
 
 (https://i.imgur.com/r5qVjtc.png)
 The Work in Progress profile banner.
 
 Feedback Gathering
 After the playtests, we will share links to feedback forms in a new unlocked forum thread, and on Reddit.
 Getting targeted feedback through these forms helps guide our decisions, and filling them out is a great way to make your thoughts known.
 We'll update this post with links to those threads (and share on social,) when the time comes.
 
 Campaign Continued
Esamir
 Below is a list of the most notable changes, though many bug fixes and adjustments have been made across the map.

Sunderer Towers
Implants
 Symbiote
Phylactery
 This implant has received some noteworthy changes to its function.
Heavyweight
 This implant has been reworked to give it a more worthwhile niche and more usability. Instead of the reduced bullet flinch and penalty to movement speed, the penalty has been removed, and it acts as mentioned below:

Misc. Changes, Fixes, and Additions
Title: Re: [PTS] Test Server Update - Apr. 09, 2021 - Containment Site Playtesting!
Post by: Fallengud on 10/04/2021, 10:20
The new base is a labyrinth, tight cqc infantry fights can be expected (much tighter than the underground part of ikanam). It's almost like a small continent in the continent. Unfortunately the map is not yet updated on PTS so could not check the new lattice. This is also important:

"Excavion DS-01 - Has been replaced with Ymir Containment Site.
Andvari Ruins - Has been replaced with Andvari Containment Site.
Apex Genetics - Has been replaced with Mani Containment Site."

RIP Excavion and Andvari ruins
Title: Re: [PTS] Test Server Update - Apr. 09, 2021 - Containment Site Playtesting!
Post by: ChargeMaximus on 10/04/2021, 11:23
Subterranean Nanite Analysis: "I have returned, stronger than before!"
Title: Re: [PTS] Test Server Update - Apr. 09, 2021 - Containment Site Playtesting!
Post by: Wolkenwand on 10/04/2021, 12:01
Excavion is gone... unhappy wolken noises

It may or may not work out. It seems like vehicle players actually get something to do now besides farming infantry.
Title: Re: [PTS] Test Server Update - Apr. 09, 2021 - Containment Site Playtesting!
Post by: Sh4km4 on 10/04/2021, 12:29
Let's see how much of a pop sink this new containment site will become.
Title: Re: [PTS] Test Server Update - Apr. 09, 2021 - Containment Site Playtesting!
Post by: Fallengud on 10/04/2021, 13:12
Excavion is gone... unhappy wolken noises

It may or may not work out. It seems like vehicle players actually get something to do now besides farming infantry.

Check it on PTS, you will like the new one
Title: Re: [PTS] Test Server Update - Apr. 09, 2021 - Containment Site Playtesting!
Post by: TheComposerNC on 10/04/2021, 14:39
I am currently sightseeing in this thing and it looks amazing. I see the potential for some awesome cqc stuff and I want to see this with 300+ (or less) people fighting over it. EPIC - first impression -

Edit: The size of this lad!
Title: Re: [PTS] Test Server Update - Apr. 09, 2021 - Containment Site Playtesting!
Post by: Cross7000 on 10/04/2021, 14:56
It's magnificent.
Title: Re: [PTS] Test Server Update - Apr. 09, 2021 - Containment Site Playtesting!
Post by: PandaFraHelvete on 10/04/2021, 17:54
andvari ruins gone, not happy

excavion gone, mega happy