The Re4pers - Planetside 2 Outfit on Cobalt

The Re4pers => Planetside 2 News => Planetside 2 - Update Notes => Topic started by: PSNews on 29/05/2020, 21:30

Title: [PTS] Test Server Update - May 29, 2020
Post by: PSNews on 29/05/2020, 21:30
PTS has been updated with the following changes.

Test Server installation can be found here: http://launch.daybreakgames.com/installer/PS2_Test_setup.exe

Test Server Only

Players now earn Merit while offline to allow for testing of new items.

We plan to offer a way to gather A7 and Outfit Loyalty on PTS in a later update.

Colossus Tank

The Colossus Heavy Tank is now available for Testing, and can be pulled for free in the VR training room, and built as a War Asset to deploy in combat zones.

--This vehicle is still undergoing tuning, so feel free to offer feedback.--

The Colossus is a massive, multi-crew combat platform that requires the support of allies to remain fully functional.

Every Tech Plant and Warpgate has been fitted with special terminals that can be used to pull the Colossus Tank.

Standard Drive Mode

The Colossus has room for a pilot, who also mans the main cannon, and four additional gunner seats for turrets stationed around the vehicle.

Each player can customize their own Colossus, and equip it with different support weapons and equipment using Merit.

Skylance (Deployed) Mode

The Colossus can deploy to convert itself into a Skylance Battery capable of destroying Bastion Fleet Carrier weak points from the ground.



Outfit Updates

Outfit Logs

Outfits now have access to a "Logs" page that keeps track of notable Outfit events, like recruiting members, crafting or using war assets, and capturing bases for your outfit.

Facility Modules



Bastion Fleet Carrier

Dev Note: Changes here should make the Bastion a more susceptible to chip damage.

Merit Deployables



Infantry Updates

New Weapons

NS-66 Punisher (Common Pool SMG)

The Punisher is a next-gen PDW built with close-quarters aggression in mind. The in-built underbarrel fires fragmentation grenades, and can be adapted to fire class-specific ammunition instead.

Class Underbarrel archetypes:



NS-06 Thumper SE (Common Pool Heavy Weapon)

This special edition variant of the Thumper heavy grenade launcher celebrates the PlanetSide franchise!

It comes equipped with an anti-infantry fragmentation payload, and has access to multiple specialized munitions.

This weapon contributes progress to the Exceptional III directive line.

Adjustments

NS-30 Tranquility (Black Market Battle Rifle)

Dev Note: These changes primarily change the weapon's effectiveness at long range so that it's not competing directly with semi-auto sniper rifles.

NSX Tanto (Common Pool Carbine)

Dev Note: The excessive hipfire penalty on the Tanto was originally meant to offset its higher-than-normal starting accuracy, but we've peeled that penalty back as it has enough counterbalance elsewhere.

NSX Daimyo (Common Pool Sniper Rifle)

Dev Note: We're reducing the extremes between bodyshots and headshots a bit so the reliance on the Daimyo's unique headshot multiplier is lessened, though it will remain incapable of a 3 bodyshot kill at maximum damage range.

Hunter QCX (Common Pool Sidearm)

Dev Note: We've done some cleanup on the Hunter crossbow's attachments. Explosive Bolts' unnaturally high damage against certain targets is brought to be more in line with the weapon's intended functions. Additionally, we're stepping away from the spammability of smoke on this weapon to encourage the use of alternatives.

Underbarrel Smoke (Underbarrel Attachment)

Dev Note: Some weapons shared this reload time already, but we've done a pass to put the others in parity. This change matches the reload times with underbarrel grenade launchers.

Recon Detection Device (Infiltrator Tool)



Infradine (Black Market Consumable)



Concussion Grenades (Heavy Assault)



Revenant (Implant)



Failsafe (Implant)



Survivalist (Implant)



Misc. Changes, Fixes, and Additions


Source: Test Server: Announcements (http://forums.daybreakgames.com/ps2/index.php?forums/test-server-announcements.69/)

Title: Re: [PTS] Test Server Update - May 29, 2020
Post by: SnowKrabby on 02/06/2020, 10:23
That one stairwell guard in Sanctuary guard will no longer tap his foot and vibrate impatiently. You know the one.

lol
Title: Re: [PTS] Test Server Update - May 29, 2020
Post by: Coliax on 03/06/2020, 12:09
I dont find it in the patch notes, but i can pull vanguards from anvils on pts without the tank being stuck in a invisible box and therefore unable to use. So we could build 4 heavy anvils and drop 4 vanguards behind enemy lines.

The bug still happen sometimes but it seems to stick to uneven grounds (so watch out where you pull down an anvil)