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The Re4pers => Planetside 2 News => Planetside 2 - Update Notes => Topic started by: PSNews on 16/07/2019, 02:26

Title: [PTS] July 15, 2019 - PTS Update
Post by: PSNews on 16/07/2019, 02:26
Mentor System Expansion

Fresh recruits enter the battlefield on a daily basis, and now we're giving you more tools to get them into fighting shape!

Mentor Rating

We've introduced a new Mentor Rating system that recognizes veteran community members that have made it their goal to help new players.

Mentor Rating is earned each time a Mentor Ribbon is awarded. Mentor Ribbons can now only be earned while leading a Mentor Squad when players beneath BR30 earn battle ranks.

Mentor Rating decays slowly over time, so it needs to be maintained to keep the benefits.

Mentor Tiers

Mentor Rating is sorted into tiers for recognition. These tiers are shown when players are hosting Mentor squads in the squad finder.

In a later update we'll be making this tiering more visible.

New Player (Welcome) chat

All players beneath battle rank 30 will have access to the New Player chat channel, where they can ask questions and receive answers from our most dedicated veterans.

Silver Tier and greater Mentors can also read and speak in this chat channel, and their name will be prefaced with the word "Mentor" for clarity.

Players can access this channel by using one of the following commands:

Be Here for the Right Reasons

We didn't want this system to have too many gameplay rewards, because we want the players who pursue Mentor Rating to be doing so for the right reason, and that is to help new players.

PlanetSide 2 has a fairly violent learning curve, and the community is one of the most helpful resources new players have access to.

Be respectful and helpful in these channels, as we won't be tolerating any malicious behavior, and this can have very real implications on your account.

Infantry

Ambusher Jump Jets (Light Assault Ability)

Flight Suit (Light Assault Suit)

Paratrooper (Implant)

Aerial Combatant (Implant)

Failsafe(Implant)

Assimilate (Implant)

Heavyweight (Implant)

Survivalist (Implant)

Dev Note: This change increases the effectiveness of Survivalist on non-Carapace loadouts.

Assassin (Implant)

Gunslinger (Implant)

Mending Field(Implant)

Electrotech(Implant)

Advanced Shield Capacitor (Infantry Suit)

Dev Note: This change should help bring ASC back into a more competitive place with certain loadouts.

NS-44L Showdown (Rare, Common Pool Sidearm)

Dev Note: Minor change for feel while doing some cleaning of other elements relating to the aim down sights firemode.

Construction

While the role of construction is about where we intended it to be with the last revamp, we want to continue to improve upon it incrementally. We've increased the health of objects that players typically use to defend the perimeter of a construction base, reducing the amount of soft points to break into a base. In an effort to try to make construction more interactive, we've started looking toward ways to introduce activated effects similar to the Structure Shield module. Ammunition Towers will have been given a new repair effect that players can turn on to heal nearby allied vehicles. We'll continue to monitor how these changes perform on test, and continue to iterate based on feedback.



Misc. Changes, Fixes, and Additions


Source: Planetside 2 Test Server: Announcements (http://forums.daybreakgames.com/ps2/index.php?forums/planetside-2-test-server-announcements.69/)