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The Re4pers => Planetside 2 News => Planetside 2 - Update Notes => Topic started by: PSNews on 06/06/2019, 02:22

Title: PC Game Update - June 6, 2019
Post by: PSNews on 06/06/2019, 02:22
PC servers will be taken offline on Thursday, June 6, 2019 at 6:00AM PT for maintenance. Downtime is expected to last up to 3 hours.

Misc. Changes, Fixes, and Additions



Spawn System



The maximum population limit of 96 for a direct spawn to a combat region has been replaced with a per-faction spawn limit of 60.

Dev Note: This change allows defenders to more easily contest overwhelming enemy numbers, and increases the overall size of a battle before convenient spawn options are disabled.

Reinforcements Needed has been re-enabled.

Dev Note: Though changes to this system still need to be made, we have re-enabled the system while we make these changes, as it has been more beneficial than detrimental, as many players have noticed during its absence since the last update.

Cut off regions now only disable defender hardspawns in that region, and remaining spawns are placed on a priority 2 cooldown time. Spawning into a cut off region from afar can now only be done via squad tools.

Dev Note: Previously, attackers couldn't maintain an attack on a cutoff region as it was most spawns to that region for both sides. This change should help fights in these areas more naturally draw to a close.

Vehicle Capture Points



[img alt=[IMG]]https://i.imgur.com/iPnfus6.png

Source: Game Update Notes (http://forums.daybreakgames.com/ps2/index.php?forums/game-update-notes.73/)