The Re4pers - Planetside 2 Outfit on Cobalt
The Re4pers => Planetside 2 News => Planetside 2 - Update Notes => Topic started by: PSNews on 19/06/2018, 01:24
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All PC servers will be taken offline for an update at 6 AM PT on Tuesday, June 19, 2018.
Downtime is expected to last up to 2 hours.
Battle Rifles
MG-HBR1 Dragoon
- Explosive Ammunition arming distance was removed.
- Explosive Ammunition's splash now deals 75% less damage to allies.
- Explosive Ammunition no longer reduces velocity by 50m/sec.
- Single Fire Barrel attachment now works.
MGR-M1 Bishop
- Tier 3 Scout Rifle directive achievement no longer requires getting a gold medal on the MG-HBR1 Dragoon.
VE-LR1 Obelisk
- Safety Override attachment now works.
Construction
Orbital Strike Generator
- Should no longer be practically invulnerable.
- Fixed an issue with Orbital Strike's charging time.
- Players of all factions now receive an audio notification when an Orbital Strike is inbound, instead of only allies to the strike's owner.
- Orbital Strike damage area has been reduced, and is now closer to the visible size of the map icon (but still extends beyond it slightly.)
- Knockback indoors has been reduced both strength and impact area. (While indoors, the knockback area extends to the size of the map icon.)
Infantry
Nanite Healing Grenade
- Now correctly only affects targets within 10 meters.
- Healing from multiple grenades no longer stack.
Restoration Kit and Carapace
- Restoration Kit now heals a flat 70 health per second over time, as the tooltip indicates, and no longer heals a percentage of health.
- Restoration Kits are no longer overwritten by Combat Medic's Nano-Regen Device.
- Reviving while Carapace is equipped will not give you more than 500 health.
Misc. Bug Fixes and Adjustments
- Vehicle gate shield at the end of the tutorial should no longer be incorrectly sized.
- Construction Cortium costs should now be reduced as intended.
- Discounted vehicles should now correctly show the discounted price to pull them.
- Motion Sensors and Recon Darts work once again.
- Forward Station no longer appears in the Depot.
- Routing Spire and Pain Spire now use the correct icon in the Depot.
- Reduced performance impact of globally visible NPCs.
- You should no longer receive a deluge of reward notifications at the end of an alert.
- Cert rewards from alerts and events should now properly reward certs.
- Fixed an animation issue with wielded knives and consumables, but there may be more work to be done on this.
- Koltyr should no longer be completely owned by any one faction at any time.
- Tutorial skybox received adjustments and is now less dark.
- Purchasing the two recently added character slots now actually lets you create characters in those slots.
- Infravision and IRNV scopes highlight infantry once again.
- Players can once again pull Orbital Strike, Glaive IPC, or Flail targeting devices from objects owned by a squad member.
- Bastion Fleet Carriers no longer experience a sudden loss in engine power while entering the atmosphere.
Known Issues
- Microfreezes and hitching continues to be investigated.
- Utility unlocks can still be shared without being purchased, under certain situations.
- Squad members cannot deconstruct construction objects within range of an allied Silo. (Silo owners can deconstruct objects within range.)
- Router Pad placement model issues.
- Hiding the alert timer in the Interface settings does not currently hide the alert corner text.
Source: Game Update Notes (http://forums.daybreakgames.com/ps2/index.php?forums/game-update-notes.73/)