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The Re4pers => Planetside 2 News => Planetside 2 - Update Notes => Topic started by: PSNews on 05/04/2018, 00:28

Title: PC Game Update - 4/5 - Advanced Specialization Update
Post by: PSNews on 05/04/2018, 00:28
All PC servers will be taken offline for an update at 6 AM PT on Tuesday, April 5th, 2018.

“From this day forward, you will be a guiding light for our brothers and sisters, and an avatar of what they may one day become. Every step you take advances our evolution; each action will spread our influence; you will breathe our victories and bleed our progress.” – Primarch Nora Therren, Horizon Division Officer

[img alt=[IMG]]https://i.imgur.com/6GqcC2k.png
[img alt=[IMG]]https://i.imgur.com/FshNihS.jpg

Advanced Specialization Program

Each faction has its elites, and you’ve been invited to join their ranks. The Advanced Specialization Program allows characters to unlock options specific to their playstyle, and enter a new tier of progression.

When characters reach Battle Rank 100 (or higher,) they can opt into the A.S.P. by visiting the My Character page.

Upon entering the A.S.P. the following changes are made.



[img alt=[IMG]]https://i.imgur.com/eWi8ezm.png

Unlocks Available through A.S.P.

Universal

Engineer

Light Assault

Heavy Assault

Infiltrator

Combat Medic


UI Changes

Event "Alerts"

In anticipation of the upcoming mini-alerts, you'll see any non-Meltdown alert shown as an "Event." For the time being, the only "alerts" that meet this criteria are the Warpgate Stablization alerts.

[img alt=[IMG]]https://i.imgur.com/vkSKHQB.png


Squad Browser

The squad browser has been reformatted for better viewing. The Leader's name is now listed first, and description listed last. In a later update, a player's Mentor rating will show to the left of their name, and creating squads will allow you to list them with a default description.

In addition, players can now press the "Create Squad" button to start a squad as the sole member.

[img alt=[IMG]]https://i.imgur.com/e3AFAoX.png


Infantry Adjustments

Engineer

A new Utility Item, the Reserve Hardlight Barrier, has been added.

Reserve Hardlight Barriers function similar to the standard Hardlight Barrier, except that you can only carry up to two before needing to resupply, and they cost 50 nanites a piece.

Reserve Hardlight Barriers may be placed in close proximity to the Engineer's standard Hardlight Barriers.

Engineer Turrets can no longer be stacked on top of Hardlight Barriers, and they are now more easy to climb over.

Pistol Changes

In light of the A.S.P. system, we've made improvements to most of the pistols in the game to keep them as desirable choices in the secondary weapon slot. The buffs primary focus on spammability from the hip, though some pistols received balances that held solidify their niche or differentiate them more from alternatives.

NS Pistols

NS-44L Blackhand



NS-44L Showdown



NS-44 Commissioner

 

NS-45 Pilot



NC Pistols

NC4 Mag-Shot



LA8 Rebel



LA3 Desperado



NC08 Mag-Scatter



The Executive



TR Pistols

TX1 Repeater



TX2 Emperor



TS2 Inquisitor



The President



VS Pistols

Beamer VS3



Manticore SX40



Cerberus



Spiker



The Immortal



Vehicle Adjustments

Galaxy

Dev Note: This increases kill time from a dual burster MAX from about 24 seconds to 36 seconds. For comparison, pre-CAI, the TTK of a burster max was roughly 38 seconds. An MBT/Harasser's Ranger versus the vehicle follows a similar pattern, from 26 seconds TTK to 39 seconds TTK.

Liberator

Dev Note: Not taking the belly armor into consideration, the new Flak resistance increases the Liberator's time to kill versus a dual burster MAX from roughly 15 seconds to 22 seconds. With the addition of default Afterburner, the vehicle's ability to get in and out of combat made it less necessary to lean on the belly armor as a defense mechanism. We've reeled in that benefit, from 50% to 20%, which also helps make air to air combat less tedious. Dalton shots to kill versus another Liberator's belly armor, for example, goes from a 9 shot kill to a 6 shot kill.

Valkyrie

Dev Note: Valkyrie is the vehicle most prone to keeping its belly armor facing a damage source, and most likely to break line of sight with threats due to the vehicle's agility. Even so, we wanted to give the vehicle a bit more breathing room in those close situations.

Misc. Changes, Fixes, and Additions


Source: Game Update Notes (http://forums.daybreakgames.com/ps2/index.php?forums/game-update-notes.73/)