The Re4pers - Planetside 2 Outfit on Cobalt
The Re4pers => Planetside 2 News => Planetside 2 - Update Notes => Topic started by: PSNews on 03/04/2018, 02:47
-
The PlanetSide 2 Public Test Server will be updated this evening with the following changes.
Advanced Specialization Program
- Infiltrator’s Carbine Access unlock has been removed.
- Heavy Assault’s LMG Secondary unlock has been removed.
- Heavy Assault can now gain access to Reserve Hardlight Barriers through the ASP, more info below.
- Fixed a bug where players could not spend ASP tokens if they only had one left.
Engineer
- A new Utility Item, the Reserve Hardlight Barrier, has been added.
- Reserve Hardlight Barriers function similar to the standard Hardlight Barrier, except that you can only carry up to two before needing to resupply, and they cost 50 nanites a piece to equip.
- The Engineer’s standard Hardlight Barrier can be placed in close proximity to a Reserve Hardlight Barrier, and both can be on the field at once.
Construction
- Pain Spire particle effects have been updated, these are still placeholdery.
- Structure Shield Module’s Overcharged Shield activation time from 15 sec. 5 sec.
- Overcharged Shield cooldown from 30 sec. to 40 sec.
- Overcharged Shield now affects Pillboxes, Bunkers, Towers, Sunderer Garages, and Vehicle Gate Shields.
- Repair Modules no longer heal walls with Overcharged Shield active, but they may still be repaired by other sources.
- Repair Module no longer causes players to shout for repairs.
Misc. Additions, Changes, and Fixes
- The “Medical Building” asset should once again have an interior.
- Fixed a crash related to solo platoons.
Source: Planetside 2 Test Server: Announcements (http://forums.daybreakgames.com/ps2/index.php?forums/planetside-2-test-server-announcements.69/)
-
nice
-
noooooooo i was really locking forward to the em6/anchor combi heavy ;D
but i guess then it will be em6/gladius
-
only thing i am looking for is an LMG FOR MY ENGY. so i dont have to play a heavy assault.
-
why use an LMG if you can have an AR?
-
Might as well add akimbo-wielding infiltrators... Just imagine the raw power of double Mag-scatters 8)
-
anyone knows where to find an overview of all currently existant aps perks?
-
anyone knows where to find an overview of all currently existant aps perks?
last PTS update (https://re4pers.com/index.php?topic=4604.msg39348#msg39348)
-
well that was easier than expected. XD google did not really help me.
Thx!