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The Re4pers => Planetside 2 News => Planetside 2 - Update Notes => Topic started by: PSNews on 07/09/2016, 03:45

Title: Game Update - 9/7
Post by: PSNews on 07/09/2016, 03:45
The Planetside 2 PC servers will be coming down at 6am (Pacific) / 13:00 (UTC) for an update. The estimated downtime is approximately 2 hours and will require a client download.

Below is a list of everything included in the update:

New Player Updates

·New Player Adjustments

oIn an effort to reduce the gear barrier associated with the new player experience, many improvements have been made to default loadouts, weapon balance adjustments, and better ability power scaling.oStarter weapons§Non-sniper starting primaries now have access to a free 1x reflex sight.§Starter carbines (TRAC-5, Mercenary, Solstice) now have a laser sight unlocked and equipped by default.§Starter assault rifles (T1 Cycler, Gauss Rifle, and Pulsar) now have a forward grip unlocked and equipped by default.§Starter LMGs (T9 CARV, Gauss SAW, and Orion) now have a forward grip unlocked and equipped by default.§Starter Shotguns (Barrage, Mauler, Thanatos) now have Ext. Magazines unlocked and equipped by default.oSemi-Auto Sniper Rifles§Iron Sights Recoil Recovery Rate from 6 to 10§New “Ballistics Computer” rail attachment has been added to the 99SV, Gauss SPR, and Spectre, and will eliminate scope-sway while equipped.§Ballistics Computer is unlocked and equipped by default on 99SV and Spectre.oMisc. Adjustments§Scope sway has been removed for all non-sniper rifle 6x optics§Vehicle Weapons: All 1.25x zooms unlocked and equipped by default.·New items

oChameleon Module (Infiltrator suit only)§Suppresses the shield shimmer upon taking damage while cloaked, restores ability energy upon shield shatter.oFlight Suit (Light Assault suit only)§Increases the fuel capacity of jump jets by 10/13/16/20%.oNano-Regen Capacitor (Combat Medic suit only)§Increases the recharge rate of Nano-Regen Device by 20%.oAuxiliary Shield (Utility slot item)§Passively increases shield health by 50 when equipped.§To maintain appropriate lethality, these weapons have been adjusted to account for this utility item:·Lumine Edge, Ripper, and Carver activated damage from 1000 to 1050.·Titan-150 HE and Supernova VPC indirect max damage from 1000 to 1050.·Proximity Mine and Bouncing Betty indirect max damage from 1000 to 1050.·Blackhand min damage from 250 to 275.·Ability Adjustments

oRegeneration Field renamed Shield Recharging FieldoTriage (Combat Medic)§Rank 1 of this ability has been granted by default.§Heal over time from 2/4/7/10/14 health per second to 10/15/20/25/30 health per second.oNano-Regen Device (Combat Medic)§Ability scaling has been adjusted; lower-ranks of this ability will now be more effective.§Energy capacity standardized for all ranks.§Cert line now increases recharge rate by 8/11/14/17/20%, max rank benefits unchanged.oJump Jets (Light Assault)§Renamed Skirmisher Jump Jets§Ability scaling has been adjusted; lower-ranks of this ability will now be more effective.§Cert line now increases fuel and recharge rates by 8/11/14/17/20%, max rank benefits unchanged.oDrifter Jump Jets (Light Assault)§Recharge rate standardized for all ranks.§Rank 1 flight time from 7 sec. to 15 sec.§Now increases total flight time by 0/4/7/11/15 seconds.§Slightly reduced sink caused by lateral movement.oNano-Armor Cloak (Infiltrator)§No longer suppresses shield shimmer when damage is taken while cloaked (effect has been moved to Chameleon Module suit slot.)§Now passively increases shield health by 100 in all states.oScythe, Reaver and Mosquito Nanite Auto Repair: Regen Delay lowered to 8 seconds down from 12.oEngineers piloting Scythes, Reaver or Mosquitos will enable health regeneration on the vehicle equivalent to rank 1 nanite auto repair system but with a 12 second damage delay. This does not stack with the nanite auto repair item.·Starter Loadouts

oVarious reconfigurations were made, and one max-rank suit slot has been given to each class.oInfiltrator§LONG RANGE SNIPER·Primary: Default Sniper Rifle·Suit: Chameleon Module·Tool: Recon Detect Device·Ability: Hunter Cloak·Utility: Auxiliary Shield§SPEC-OPS HACKER·Primary: Default Sniper Rifle (disabled via Stalker Cloak)·Suit: Chameleon Module·Tool: Motion Spotter·Ability: Stalker Cloak·Utility: Auxiliary ShieldoLight Assault§ROOFTOP SKIRMISHER·Primary: Default Carbine·Suit: Advanced Shield Capacitor·Tool: Rocklet Rifle·Ability: Skirmisher Jump Jets·Utility: Auxiliary Shield§CLOSE-RANGE AMBUSHER·Primary: Default Shotgun·Suit: Ammunition Belt·Tool: Rocklet Rifle·Ability: Skirmisher Jump Jets·Utility: Auxiliary ShieldoCombat Medic§MID-RANGE SUPPORT·Primary: Default Assault Rifle·Suit: Nano-Regen Capacitor·Tool: Medical Applicator·Ability: Nano-Regen Device·Utility: Auxiliary Shield§CLOSE-RANGE DEFENDER·Primary: Default Shotgun·Suit: Nanoweave Armor·Tool: Medical Applicator·Ability: Nano-weave Armor·Utility: Auxiliary ShieldoEngineer§REPAIR & RESUPPLY·Primary: Default Carbine·Suit: Flak Armor·Tool: Nano-Armor Kit·Ability: AI MANA Turret·Utility: Auxiliary Shield§CLOSE-RANGE DEFENDER·Primary: Default Shotgun·Suit: Advanced Shield Capacitor·Tool: Nano-Armor Kit·Ability: AI MANA Turret·Utility: Auxiliary ShieldoHeavy Assault§FRONT-LINE FIGHTER·Primary: Default LMG·Suit: Nanoweave Armor·Ability: NMG·Tool: Default Rocket Launcher·Utility: Auxiliary Shield§ANTI-VEHICLE·Primary: Default LMG·Suit: Munitions Pouch·Ability: NMG·Tool: Default Rocket Launcher·Utility: Auxiliary Shield

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Source: Game Update Notes (http://forums.daybreakgames.com/ps2/index.php?forums/game-update-notes.73/)

Title: Re: Game Update - 9/7
Post by: ArcticWinter on 07/09/2016, 05:54
Finally! :D

But flashes with Gate Shield Diffusor? I didn't see that coming, does that mean we can use flashes to break trough SCU shields and overload it? That would be a whole new factor when attacking bases like Cross Roads Watchtower or The Crown :o
Title: Re: Game Update - 9/7
Post by: stonedmedic on 07/09/2016, 10:10
i don't think you can pass scu shield with gsd, but pushing for amp station with squad of cloaked gsd flashes and hacking terminals inside to get sundies sounds interesting.
Title: Re: Game Update - 9/7
Post by: Wolkenwand on 07/09/2016, 10:56
Confirmed: not possible. Tried scu shield yesterday. Also it fills the cloaking slot.
Title: Re: Game Update - 9/7
Post by: TheBUNKSTER on 07/09/2016, 17:29
Might our decal go live with that?
Title: Re: Game Update - 9/7
Post by: Sithis on 07/09/2016, 17:59
its there but looks like unavaible...