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The Re4pers => Planetside 2 News => Planetside 2 - Update Notes => Topic started by: PSNews on 23/07/2015, 05:19

Title: Game Update - 7/23
Post by: PSNews on 23/07/2015, 05:19
Downtime start: 6am Pacific

What’s New:

·         Blink and you might miss it!  Providing a new tactical approach to troop deployment, the new Sunderer Cloak is now available for certification points in the Sunderer Loadout screen.

·         Burst weapons feel a bit underwhelming to you?  These have now been upgraded to provide a more rewarding experience.  Take a look in the Depot!

·         New Player Studio items are now available for purchase!  Assault in style with a new helmet, armor decal, and more!  Look for additional items to release over the next month!

Spawn Beacons

Valkyrie

Sunderer Cloak

Infiltrator Cloaking Pass

Striker

Burst Carbines and Assault Rifles

·         T1B Cylcer

o   Recoil min magnitude increased from 0.27 to .4o   Recoil max magnitude increased from 0.27 to .4o   Burst recoil first shot modifier decreased from 2.50 to 0.75o   Recoil Increase Crouched increased from 0.1 to 0.15o   Recoil Increase increased from 0.1 to 0.15o   Hipfire cof increased by 0.5

·         Trac-5 Burst

o   Burst recoil first shot modifier decreased from 2.35 to 0.75o   Recoil max magnitude increased from 0.3 to .5o   Recoil Increase Crouched increased from 0to 0.2o   Recoil Increase increased from 0 to 0.2o   Hipfire cof increased by 0.5

·         Gauss Rifle Burst

o   Horizontal Recoil Min decreased from 0.168 to 0.16o   Horizontal Recoil Max decreased from 0.168 to 0.16o   Recoil min magnitude decreased from 0.472 to 0.4o   Recoil max magnitude increased from 0.472 to 0.5o   Burst recoil first shot modifier decreased from 1 to 0.5o   Recoil Increase Crouched increased from 1 to 0.1o   Recoil Increase decreased from 1 to 0.1o   Hipfire cof increased by 0.5

·         Gauss Compact Burst

o   Recoil max magnitude increased from 0.4 to 0.5o   Burst recoil first shot modifier decreased from 1.75 to 0.75o   Recoil Increase increased from 0 to 0.1o   Hipfire cof increased by 0.5

·         Equinox VE2 Burst

o   Recoil min magnitude decreased from 0.22 to 0.23o   Recoil max magnitude increased from 0.22 to 0.4o   Burst recoil first shot modifier decreased from 2.75 to 0.75o   Recoil Increase Crouched increased from 0.05 to 0.17o   Recoil Increase decreased from 1 to 0.17o   Recoil shots at min mag increased from 0 to 1o   Recoil Horizontal Min decreased from 0.16 to 0.15o   Hipfire cof increased by 0.5

·         Solstice VE3 Burst

o   Recoil max magnitude increased from 0.25 to 0.35o   Burst recoil first shot modifier decreased from 2.8 to 0.75o   Recoil Increase Crouched increased from 0to 0.1o   Recoil Increase decreased from 0 to 0.1o   Hipfire cof increased by 0.5

New in the Depot

·         Several new Player Studio Cosmetics were added to the store. Additional Player Studio items will become available on the Depot each week over the next month.

o   Available Immediately:

§  Plague Doctor Armor and Vehicle Decals by DoktorTheAlmighty

§  Serenity Valley Armor and Vehicle Decals by NikkoJT

§  Forward Armor and Vehicle Decals by anadin150

§  Vanguard Loadout Armor by Neko Zero (NC Only)

§  Harasser Reinforced Hubcaps by MajorStorm

§  Skydiver Helmet by Faven (TR Only)

§  Windrunner Helmet by Faven (VS Only)

§  Bivalvia Helmet by CountPoly (VS Only)

§  Skyhawk Helmet by Steveo (NC Only)

§  Thunderstruck Helmet by Faven (TR Only)

Bug Fixes


Source: Game Update Notes (http://forums.daybreakgames.com/ps2/index.php?forums/game-update-notes.73/)

Title: Re: Game Update - 7/23
Post by: TowerC on 23/07/2015, 09:00
The Val becomes a hunter, finally.
Title: Re: Game Update - 7/23
Post by: AlexisFR on 23/07/2015, 09:26
You think these changes will finally make it usable?
Title: Re: Game Update - 7/23
Post by: Synho on 23/07/2015, 09:33
It was usable before too, just the weapons are shit a bit.

Tho with min 4 man crew it was already realy strong just realy hard to use.
Title: Re: Game Update - 7/23
Post by: AlexisFR on 23/07/2015, 12:55
It was usable before too, just the weapons are shit a bit.

Tho with min 4 man crew it was already realy strong just realy hard to use.

If its the case I'm OK with that.
Title: Re: Game Update - 7/23
Post by: JohnnyDread on 23/07/2015, 13:05
It was usable before too, just the weapons are shit a bit.

Which was one of the two reasons this thing was never used. Maybe with it being a bit more sturdy people can actually kill stuff with it now.

Was the Pheonix from rumble seat fixed? Still would love to try that.
Title: Re: Game Update - 7/23
Post by: Synho on 23/07/2015, 13:07
Main problem that weapons need a bit more stability as aiming with them when valkyre jumping all arounde is shit.

Btw prepair your dark ligth tonigh we gona kill a lot of infiltraitors :D