The Re4pers - Planetside 2 Outfit on Cobalt
The Re4pers => Planetside 2 News => Planetside 2 - Update Notes => Topic started by: PSNews on 13/12/2022, 23:20
All PC servers will come down for the following update on Wednesday, December 14, at 6:00am PT (3:00pm CEST). The downtime for this update is expected to last up to 2 hours.
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Capture the Flag- Hacking a Repo now initiates and overload that lasts for 30 seconds before it converts the Repo to your faction.
- This 30-second countdown can be interrupted by the opposing faction.
Dev Note: The changes here will prevent easy re-secures, and was a major missing piece in the overall flow of the CTF capture type. Please share your feedback on the updated CTF mechanics after the update goes Live.Misc. Changes, Fixes, and Additions- Perihelion's charged fire now shows projectiles correctly on remote clients.
- Firing a weapon and switching to a repair/healing tool no longer causes a player to be stuck in an infinite firing loop on remote clients.
- Fixed an issue where entering/re-entering a vehicle as a MAX suit could hide your ability HUD display.
- NS-R3 Swarm variants no longer mention "Flak Detonation" in their descriptions.
- Various model and animation cleanup on the NS-11C Frostbite.
- Amerish Sky adjustments.
- Outfit War statues on Sanctuary now display outfit information once again.
- Doubled the amount of Snowman that can be spawned on a continent at once.
- Snowmen no longer spawn on locked continents.
- Chimera's Avalanche Tire Trails now appear on the middle set of tires.
- Removed campaign currencies from the handful of store items that still used them.
- Fixed an issue preventing NSO from using faction-based jump pads at the following bases:
- Howling Pass (Indar)
- Saurva Bio Lab (Indar)
- Dahaka Amp Station (Indar)
- Zurvan Amp Station (Indar)
- Peris Amp Station (Indar)
- Freyr Amp Station (Esamir)
- Jord Amp Station (Esamir)
- Naum Amp Station (Hossin)
- Hurakan Amp Station (Hossin)
- Ixtab Amp Station (Hossin)
- Broken Vale Garrison (Hossin)
Source: Game Update Notes (http://forums.daybreakgames.com/ps2/index.php?forums/game-update-notes.73/)
"-Firing a weapon and switching to a repair/healing tool no longer causes a player to be stuck in an infinite firing loop on remote clients."
Holy shit, thats big if they finally fixed it.
I won´t belive it until i see it on my own eyes.
Impossible, that can not be