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The Re4pers => Planetside 2 News => Planetside 2 - Update Notes => Topic started by: PSNews on 28/05/2015, 21:15

Title: [PTS] PTS Update - 5/28 [Conquest]
Post by: PSNews on 28/05/2015, 21:15
Conquest Game Mode

The Beta implementation of the our first Game Mode, Conquest, is being released on PTS. Please note, this is a Beta, so bugs should be expected.

We've purposely tried a simple ruleset to see how the whole game mode idea plays out. Let us know about the bugs you find and please give us your feedback on the mode itself. We have a lot of ideas for future iterations and usability/flow changes to make this better, but we want to get your take ASAP.

Objective: Reach 13k points or score the most points by the end of the alert to win.

Special Rules:

Rewards:

How to Play:

You can queue for the game mode from any Warp Terminal

(http://i.imgur.com/hxMcCGc.jpg)

 
The score is tracked on the Scoreboard

The Lattice changes are visible on the Map
(http://i.imgur.com/tCBjwPl.png)
Source: Planetside 2 Test Server: Announcements
Title: Re: [PTS] PTS Update - 5/28 [Conquest]
Post by: MummelWurst on 28/05/2015, 23:26
hm, really looks nice, but i don't really like to have such a big map for a secondary game mode, e.g. pulling too many players away from the main game

i would restrict to 2 factions and/or one platoon each faction, and actually put up a smaller map, bigger than Koltyr but much smaller than main continents

but it's Beta, so we will see, what it's like
Title: Re: [PTS] PTS Update - 5/28 [Conquest]
Post by: JohnnyDread on 29/05/2015, 06:37
I would have liked if they used the Amerish or Hossin map instead. With half priices for vehicles I fear you'll get bombed to shit all over the continent.

Going to check it out after work.