The Re4pers - Planetside 2 Outfit on Cobalt
The Re4pers => Planetside 2 News => Planetside 2 - Update Notes => Topic started by: PSNews on 28/05/2015, 21:15
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Conquest Game Mode
The Beta implementation of the our first Game Mode, Conquest, is being released on PTS. Please note, this is a Beta, so bugs should be expected.
We've purposely tried a simple ruleset to see how the whole game mode idea plays out. Let us know about the bugs you find and please give us your feedback on the mode itself. We have a lot of ideas for future iterations and usability/flow changes to make this better, but we want to get your take ASAP.
Objective: Reach 13k points or score the most points by the end of the alert to win.
Special Rules:
- Points are earned the following ways:
- Kills = 1 point
- Small Outposts = 150 points
- Large Outposts = 300 points
- Facilities = 750 points
- Mode takes place on a modified version of Indar
- Lattice has been altered to only include Large Outpost and Facilities
- Small Outposts can be captured using adjacency rules
- Instant Action and Redeploy are disabled
- Nanite costs are halved
- Warpgates are rotated between each match
Rewards:
- XP
- 3 Implant Pack
- [Coming Soon] NS Victory Knife
How to Play:
You can queue for the game mode from any Warp Terminal
(http://i.imgur.com/hxMcCGc.jpg)
The score is tracked on the Scoreboard
The Lattice changes are visible on the Map
(http://i.imgur.com/tCBjwPl.png)
Source: Planetside 2 Test Server: Announcements
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hm, really looks nice, but i don't really like to have such a big map for a secondary game mode, e.g. pulling too many players away from the main game
i would restrict to 2 factions and/or one platoon each faction, and actually put up a smaller map, bigger than Koltyr but much smaller than main continents
but it's Beta, so we will see, what it's like
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I would have liked if they used the Amerish or Hossin map instead. With half priices for vehicles I fear you'll get bombed to shit all over the continent.
Going to check it out after work.