The Re4pers - Planetside 2 Outfit on Cobalt
The Re4pers => Planetside 2 News => Planetside 2 - Update Notes => Topic started by: PSNews on 22/04/2015, 21:00
Flight Iteration - Needs Testing- Based on all the player feedback we've been receiving some more adjustments to accurately recreate previous flight and physics models have been made.
Intra-Facility Missions:- Intra-facility missions are dynamically created missions that point you towards the important objectives inside a mission facility based on distance. So, if you're near Cap Point A, your mission will say "Capture A". If you're an Engineer and you're near a destroyed generator, your mission will be "Repair Generator". This system is intended to give new players a better sense of a facility's objectives and some direction on how to find them.
MBT and Harraser Weapon Tuning:- Enforcer ML85/Enforcer ML65-H: The Enforcer now has a different reload mechanic, ammo will be reloaded one round at a time and the weapon can be fired at anytime during the reload process.
- C85 Canister: The C85 Canister now has a different reload mechanic, ammo will be reloaded one round at a time and the weapon can be fired at anytime during the reload process.
- C85 Canister-H: The C85 Canister-H now has a different reload mechanic, ammo will be reloaded one round at a time and the weapon can be fired at anytime during the reload process. Additionally, the clip size reduced to 8
- Proton II PPA: PPA COF Recoil reduced to .3 and max COF reduced to 2.25
- Proton II PPA-H: PPA COF Recoil reduced to .45 and max COF reduced to 2.25
- Prowler G30 Vulcan: COF reduced to 0.9
- Saron can aim lower than previously
New Galaxy Defensive Slot Items- Vehicle Ammo Dispenser: Resupply ammunition of nearby vehicles
- Nanite Proximity Repair System: Repair nearby damaged vehicles
Vehicle Optics- Zoom optics can now be purchased independently
- Vehicle optics can now also be purchased with StationCash
- Vehicle optics will be removed from loadouts and the certs spent to unlock refunded. You will need to repurchase them.
Misc- Changes have been made to how we track awareness in an effort to fix issues where you can take damage from a player you cannot see.
- The tank mine now has a unique trigger sound
Bug Fixes- Updated Interceptor Windshield and Bumper for Harasser
- Added grime overlay to Harrasser
- Fixed Neutron armor to LOD farther out
- Slat armor adjustment to work with composite armor on Lightning
- Fix for NC heavy assualt shoulder pads going yellow on LODs
- Launcher projectile trail effect appears larger and denser than before last update
- Fixed Vindicator Badge Decal
- Corrected Decal Alphas
- Hunter Cloaking 1 is missing the ability description
- Updated infantry rocket smoke trail FXs to be directly dependant on particle quality settings.
- Koltyr: Visible gap on the vehicle spawn building corners
- NC: Vanguard: Mammoth plating blocks a significant area of the gunners view
- Observer tool does not move up or down or strafe with Space and Ctrl, A and D anymore
- Typo displays in the Adrenalin Shield description
- NS Blackhand: Default cross reticle scope aimpoint is a little high
- ESF: Wing Mount: A2AM: Utility: Lock-on Range certification is not functioning
- Spitfire turret proximity no deploy zone was removed from the spitfire and applied to the AV/AI turrets
- Only one vehicle terminal spawns MBTs at the bio labs
- NC: Max: New AI weapons have a blue tint over the applied camo
- VS: Magrider: Callisto exterior look deformed in LOD2
- Galaxy intake right rear panel is missing a texture in 3P
- NS Blackhand: Camo does not apply to the scope on the 3d preview
- UI: Loyalty Level: Copper [[[ text displays for membership level
- Deployables at Saurva Overflow Explode
- Sky box turns to black if if an UI screen has a GUI model on it
- Harasser: Shatterguard windshield does not display camo
- VS: Composite armor leg piece separates from the body if a female heavy assault is killed
- Zepher and Dalton will now be more visible for first person
- FX: scale shotgun bullet impacts to be about 1/4 current size
- Death Screen: previous kill displays on the death screen
- Koltyr: NC: Visible gap between ground and bottom staleft stairs at the NC warpgate
- Koltyr: Stairs to the airpads are missaligned at the warpgates
- Koltyr: Invisible collision at the middle deck under the bridge at the warpgates
- Koltyr: Visible gap between the middle deck and the stairs at the warpgates
- Koltyr: Missing texture of the underside of the warpgate structure stairs
- Koltyr: TR: Visible gap between stairs and top and bottom decks at the TR warpgate
- Koltyr: Visible gap at the main warpgate structure middle deck
- Koltyr: Some foot paths lights are mis-aligned at the warpgates
- Koltyr: The airpads at the warpgates on top of the ground vehicle spawn points do not re-arm aircraft
- Koltyr: Left side air terminal is inside the sctructure wall at the Northern Warpgate
- Koltyr: Firing range test dummies give xp after a kill
- Koltyr: Floating warpgate structures at the NC Warpgate
- Koltyr: The spawnroom painfield does not go away after the SCU is destroyed at the Xander Bio Lab
- Koltyr: The base shields at the Svarog Tech Plants are not active while the shield generators are up
- Koltyr: Zorja Amp Station: Incorrect turret platform placement on the North wall
- Koltyr: Gap in terrain East of Koltyr Biolab Outpost
- Koltyr: Incorrect collision on the first set of stairs at the warpgates
Source: Planetside 2 Test Server: Announcements (http://forums.station.sony.com/ps2/index.php?forums/planetside-2-test-server-announcements.69/)
Looks like they are speeding up those balancing changes and bug fixes. Sadly still no big content changes in sight yet.
well they gotta fix the air controls and change some small things, and finish Koltyr
after that i guess we will see new things
Actually I think bugfixes and balancing are more important than new content. I really hope that someday I will be able to redeploy without spawning 30 metres in the air or somewhere under the map...
for sure, but true new content has come quite a little while away, so i would also like to see something fresh