The Re4pers - Planetside 2 Outfit on Cobalt
The Re4pers => Planetside 2 News => Planetside 2 - Update Notes => Topic started by: PSNews on 07/11/2014, 23:18
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Hello Test Server,
I've recently updated Ikanam Biolab on Amerish to have a slightly different flow. Please check it out and let me know what you think. I would love to hear some feedback on how a large battle at this Biolab plays out, particularly if it is more or less campy than at a standard biolab.
Thanks!
Here is a list of changes and what i hope they will accomplish...
- Removed the Satellite outposts from the direct combat flow.
- Teleporters from Satellites to the Dome are removed.
- Jump pad platforms to the Dome are in places between Satellites
- All attack paths are now open to all attackers.
- Jump pad platforms are one way, to the Dome.
- The airpads are a little easier for attackers to control.
- Fighting should be spread throughout the Dome, rather than just at the doors.
- Removes the dead zones around the old Teleport Rooms.
- No more shielded, painfielded Teleport Rooms for attackers to camp (be camped) in.
- Adds teleporter choke points at old Teleport Rooms
- Faction Neutral teleporters are a high-risk/high-reward way into the Dome.
- Attackers can use any teleporter now, not just the one in their Satellite.
- Adds a way into the Biolab from the bottom
- There is now an entrance at the place where you would expect there to be an entrance.
- Neutral teleporters at the bottom prevents either team from feeling secure. Both attackers and defenders have access at all times.
Source: Planetside 2 Test Server: Announcements (http://forums.station.sony.com/ps2/index.php?forums/planetside-2-test-server-announcements.69/)
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so tons of changes in favor of attackers... that sounds rather blah to me
it is easy enough to take a biolab much easier than many small outposts, but major facilities should be defendable in my opinion
however since the resource revamp it doesn't really mean something to hold one