The Re4pers > Planetside 2 News

Thoughts on the new continent?

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FelixTheLion:
DX11 would also allow to use more textures(or textures with a higher resolution) because it's capable of handling a bigger gpu memory. The texture libary of PS2 is well optimized with many object sharing the same texture to save some memory use but still it's at the very limit already.

It's also advanced to work with textures and dissplacement maps to make good use with tesselation (but i don't belive they would impliment this for the sake of performance)

Hydraec:
https://www.3dgep.com/introduction-to-directx-11/

SarinaSan:
Multithreading is what I need :D

SnowKrabby:

--- Quote from: Hydraec on 11/09/2018, 19:16 ---https://www.3dgep.com/introduction-to-directx-11/

--- End quote ---
Can i call myself an expert on directx11 now i have read the whole article?

off topic

Hydraec:

--- Quote from: tthomas1323 on 12/09/2018, 07:25 ---
--- Quote from: Hydraec on 11/09/2018, 19:16 ---https://www.3dgep.com/introduction-to-directx-11/

--- End quote ---
Can i call myself an expert on directx11 now i have read the whole article?

off topic

--- End quote ---

Expert of the introduction maybe  :)

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